Kenerate AI

Prompt Library

AI Prompt Library

Curated image, video and web design prompts from creators around the world. Copy any prompt, swap the subject or style, and generate with the latest models.

15,630 prompts · Updated daily · 100% free

209 prompts

Sheep Among Wolves Video
Grok Imagine

Sheep Among Wolves Video

Yes I want the Sit!” / dove version at the end. “Behold, I am sending you out as sheep in the midst of wolves, so be wise as serpents and innocent as doves” (Matthew 10:16, ESV).

@SkyRocket111
Futuristic Superhero Battle Sequence Prompt
Seedance 2.0

Futuristic Superhero Battle Sequence Prompt

Create a 31-second ultra-realistic cinematic action sequence set in a destroyed modern city, featuring a powerful female superhero in a sleek black futuristic armored suit with glowing red details, running through a city street as a massive explosion erupts behind her, then transition into a dark urban passage where she moves at high speed with dramatic camera tracking, powerful mechanical wings emerging from her armor as she prepares for battle, followed by intense close-up shots of her fighting a huge monstrous creature with glowing red eyes and massive strength, show fast aerial movements, powerful punches, kicks, sparks, smoke, flying debris and realistic impact effects, then capture her flying through the city with large black mechanical wings glowing with red energy before landing dramatically on the damaged road, maintain consistent character appearance, armor design, face, wings and creature throughout the entire video, with dark blue cinematic lighting, red highlights, realistic destruction, dynamic camera movement, dramatic slow motion moments, detailed textures, volumetric smoke, cinematic depth of field and high-end Hollywood-style visual effects, ending with the superhero standing firmly in the destroyed city as smoke and debris move around her.

@Maha
Underground Dragon Skeleton Awakening
Seedance 2.0

Underground Dragon Skeleton Awakening

15-second photorealistic live-action dark fantasy. Two explorers inside a vast underground cavern discover the enormous fossilized skeleton of an ancient dragon embedded in rock. The complete skull and massive rib cage are clearly visible. Realistic geology, headlamps, dust, scale and human movement. 0–4s - DISCOVERY: Wide shot. The explorers walk beneath gigantic fossilized ribs towering over them. One places his gloved hand against a rib for scale. THUMP. A deep heartbeat reverberates through the entire skeleton. Both explorers freeze. 0–8s IT BEATS AGAIN: Close shot on the hand touching the fossil. THUMP. Stronger. Dust jumps from every bone simultaneously. The explorer immediately pulls his hand away. THUMP. The dragon’s huge rib cage visibly expands a few centimeters as if taking its first breath in centuries, then settles. The explorers slowly back away. 8–12s - WAKING: Camera tracks toward the enormous fossilized skull. Another violent heartbeat. Small rocks fall from the skull. Its lower jaw slowly opens with a deep grinding sound. Inside the empty eye socket, something moves deep in the darkness. 12–15s - CLIFF-HANGER: Wide shot with the tiny explorers beneath the skeleton. THUMP. The entire cavern shakes. The dragon’s enormous fossilized front claw suddenly CLOSES against the stone floor. The explorers stare upward. A massive inhale echoes through the cavern. CUT TO BLACK. Sound: cavern ambience, increasingly powerful heartbeats resonating through bone, falling grit, grinding fossilized joints, final enormous breath. Photorealistic and physically grounded. The dragon remains a fossilized skeleton throughout - no flesh regeneration, transformation, magical glow or fire. Keep exactly two explorers and one consistent skeleton. Real bone weight, dust and rock interaction. No extra limbs, changing anatomy, glowing eyes, fantasy particles or CGI look.

@DeCat
Cute Cat Kitchen Disaster Animation
Seedance 2.0

Cute Cat Kitchen Disaster Animation

Created a video, a cinematic cartoon-style kitchen story featuring a curly red-haired woman and a cute fluffy gray cat in a warm, cozy home kitchen. The video begins with the woman entering the kitchen while the curious gray cat stays nearby, creating a playful and innocent atmosphere. The camera then moves closer to the cat as it reaches toward a button on the kitchen counter with its tiny paw. Suddenly, a funny kitchen mishap begins, filling the room with clouds of flour and food flying through the air. The woman reacts with surprise as the cat remains at the center of the chaos, making the scene humorous and energetic. Show dynamic camera movements, expressive facial reactions, detailed character animation, and natural body movement throughout the sequence. Gradually reveal the messy kitchen with flour, food, and ingredients scattered across the counters and floor. End with the woman and the cat sitting together in the messy kitchen, looking innocent and confused after the hilarious disaster. Keep the same characters, appearance, hairstyle, clothing, kitchen environment, lighting, and visual style consistent from beginning to end, with polished cinematic cartoon-quality animation.

@liana
Medieval Woman Warrior Battle Prompt
Seedance 2.0

Medieval Woman Warrior Battle Prompt

Ultra-realistic cinematic medieval battle scene, a brave young woman warrior in an elegant flowing ivory medieval dress with black fitted sleeves, standing on an ancient stone courtyard while fighting a heavily armored knight wielding a large medieval mace. Dynamic combat pose, realistic steel armor reflections, detailed fabric movement, dramatic overhead camera angle, intense action, historical European castle setting, cinematic lighting, realistic skin and hair, atmospheric depth, subtle motion blur, highly detailed textures, epic fantasy atmosphere, photorealistic, HDR, 8K, professional film still, shallow depth of field, vertical 9:16 composition.

@AIwithMinal
Seedance 2.5 High-Speed Boat Flip Video Prompt
Seedance 2.0

Seedance 2.5 High-Speed Boat Flip Video Prompt

Video Prompt 1 (0-10 seconds): High-Speed Pull + Giant Waves + Flip + High Launch DURATION: Part 1 of 2 (10 seconds) | ASPECT RATIO: 9:16 | STYLE: Photorealistic cinematic aerial action, 4K, 60fps, strong motion blur, full high-speed pace, no slow motion SUBJECT: A bright yellow and red inflatable tube raft, tethered by a tow rope to a fast white speedboat. Four adults in orange life jackets ride the raft, gripping the handles tightly, laughing and screaming with excitement. Crystal-clear turquoise tropical ocean. CAMERA: A cinematic drone shot at high altitude, looking almost straight down, then dropping lower and tracking the raft from behind at an angle. Fast, smooth movement with fast whip-tilts to follow the riders. One continuous shot, no cuts. LIGHTING: Bright midday tropical sunlight, sparkling reflections on the waves, vivid saturated colors, sun glare on the water spray. TIMELINE: 0-3s: From above, the speedboat roars forward, pulling the raft at extreme speed. Thick white wakes trail behind both. The riders laugh and grip the handles, hair whipping in the wind, and the raft skips over the water. 3-6s: Huge, fast-rolling ocean waves, several meters tall, rise ahead. The boat carves through them and the raft slams into the first giant wave, launching briefly into the air and crashing back down with massive spray. The riders cling on, screaming with joy. 6-8s: The boat cuts hard across a towering wave crest. The raft catches the peak at full speed and flips violently. 8-10s: The riders are catapulted extremely high into the air, tumbling and spinning, arms flailing. The camera tilts up sharply to track them against the bright sky. End the segment as the riders climb toward the top of their arc, high above the sea. SOUND: A roaring speedboat engine, rushing wind, crashing waves, heavy splashes, rope tension, and excited screams. Natural ambience only, no music. [Continuity Lock] The raft stays bright yellow and red and the same size, with the same four riders in orange life jackets, all keeping the same faces, hair, and outfits throughout. The boat stays white, with the same tow rope connection. The turquoise ocean and daylight stay consistent. There is exactly one raft, one boat, and four riders, with no duplicates and no extra people. The camera makes no cuts or scene changes. [Sound Lock] The engine and wave ambience run continuously and build with the speed. Each splash and impact syncs to the visual, and there are no silent gaps. [Physics Rules] Realistic gravity and water physics. The launch is caused by the raft hitting the wave crest and flipping, with no flying or anti-gravity. This is a playful water-sport ride with no injuries, no blood, and no distress. NEGATIVE: No cartoon look, no slow motion, no cuts, no duplicated riders or rafts, no distorted or extra limbs, no changed clothing or colors, no floating bodies, no unrealistic water

@Abkr Sadiq | AI
Art of Impossible Space Prompt Challenge
Grok Imagine

Art of Impossible Space Prompt Challenge

Create a world where space refuses to make sense. Staircases that return to themselves. Rooms bigger inside than outside. Gravity that changes from one floor to the next. Make the impossible feel convincingly real. forced perspective • deep staging • impossible geometry • conflicting gravity

@Sherice
Grok Imagine Grid Image to Dance Video
Grok Imagine

Grok Imagine Grid Image to Dance Video

Use one frame from a 6x6 grid image as the starting frame, referencing sequentially from top-left to bottom-right, to generate a flowing anime character dance video. Do not include the grid image itself in the generated video; show a scene of one character dancing.

@いにしえ@高信頼AIニュース"NeuralWire.org"運営|Will Oldgram
Blue Faces Hip Hop Beat Animation
Grok Imagine

Blue Faces Hip Hop Beat Animation

Maintain all likeliness of art and surroundings. The blue faces mildly laugh. The movement of the faces stops and returns to original placement on canvas every time a blue component touches another. Movements mimic the pace of a hip hop beat.

@FUNTIFFX
Madonna Confessions Tour Dance
Grok Imagine

Madonna Confessions Tour Dance

Madonna in this exact pink lace corset ball gown, gloves, jacket and boots, starts a dramatic performance: she sways and dances with powerful, theatrical energy like a Confessions Tour stage show, arms gesturing expressively, body moving with confidence

@Alicia McNatt
Epic Ocean Staircase Future Vision Prompt
Seedance 2.0

Epic Ocean Staircase Future Vision Prompt

An enormous staircase emerges from the middle of the ocean and rises into the clouds. People gather in disbelief. A young explorer begins climbing. Each step reveals Earth further into the future. First step: futuristic cities. Next step: forests growing on skyscrapers. Next: oceans filled with floating civilizations. Higher: giant orbital rings surrounding Earth. Higher: cities drifting through the atmosphere. Higher: humanity traveling among stars. The climb becomes faster and more dangerous. Thousands follow behind. The staircase stretches beyond the clouds and into space. The explorer reaches the final visible step. Beyond it lies a future so vast and magnificent it cannot fully be understood. A brilliant light floods everything. The staircase disappears. Leaving only the ocean below. Epic science fiction adventure, continuous upward motion, escalating future visions, breathtaking scale, emotional wonder, photorealistic environments, cinematic camera movement, dynamic action, masterpiece visuals, 16:9.

@Alexandra Aisling
Korean Campus Action Anime Video Prompt
Seedance 2.0

Korean Campus Action Anime Video Prompt

Cinematic cel-shaded 3D anime, semi-realistic CGI, 15-second Korean action sequence at a modern Korean university campus at night during a student festival. CHARACTERS: Jun-ho, 22, messy black hair, dark oversized varsity jacket, white T-shirt, loose black trousers, sneakers, bruised cheek. Athletic, determined. So-yeon, 21, long dark hair, cream university jacket, jeans, sneakers, kidnapped by four masked men in dark streetwear. ACTION: Jun-ho spots So-yeon being dragged through a neon-lit campus corridor and immediately chases them. He ducks a punch, slams one attacker into lockers, spins and kicks another through a classroom doorway. So-yeon breaks free and runs toward the stairwell, but an attacker grabs her. Jun-ho swings around the stair railing and knocks him away. The chase continues into the underground parking garage, where Jun-ho dodges attacks between cars and defeats the final attacker with a fast hand-to-hand combination. Jun-ho and So-yeon sprint toward the campus exit as security lights flash and campus security approaches. STYLE & CAMERA: Unreal Engine-quality cinematic CGI, Korean action-anime aesthetic, bold cel-shaded shadows, dramatic rim lighting, realistic cloth and hair physics, dynamic tracking shots, low-angle action camera, fast camera movement, motion blur, cinematic depth of field, detailed Korean campus environment. AUDIO: Intense Korean action-thriller orchestral score, heavy footsteps, shouting, locker impacts, realistic fight sounds and distant campus ambience. NEGATIVE: No live-action, no flat 2D anime, no guns, no gore, no superpowers, no impossible physics, no duplicated characters, no distorted anatomy, no changing faces/outfits, no teleportation, no subtitles, no watermark, no text artifacts.

@ORHAN
Cinematic Relationship Drama Prompt for Seedance 2.0 Mini
Seedance 2.0

Cinematic Relationship Drama Prompt for Seedance 2.0 Mini

Cinematic realistic texture, 16:9 horizontal screen, 15-second modern Chinese urban relationship drama, native synchronized Mandarin dialogue, no subtitles. The core is not to accuse a male character, but to make the junior sister realize on her own: the person who repeatedly cleans up your messes is not naturally equal to security; if many of those messes are also related to this relationship, then "being cared for" may slowly be turning into "only being able to rely on him." Overall adopt an Arri Alexa cinema camera texture, credible modern residential corridor, mixed lighting from real ceiling lights and elevator area, natural skin tones, stable sharp facial micro-details, slight film grain, shallow depth of field. Emotions are sharp but restrained, no slogans, no short-drama-style hysteria, no arrangement for any character to suddenly turn dark. Strictly three consecutive shots, each about 5 seconds. For Seedance 2.0 Mini, all complexity is concentrated on the gazes, pauses, simple movements of the three people, and one suitcase, one cracked-screen phone; do not design complex physical conflicts. Character identities strictly locked. Character ID A: Always the same adult East Asian female as in @Image1, 27–32 years old, tall and slender. Strictly preserve the facial features, face shape, eyes, nose, lips, skin tone, and overall temperament from the reference image. Modern styling: ivory white shirt, dark gray trousers, black leather shoes, silver wristwatch. She is a senior sister type character, calm, judgmental, but does not make decisions for others. Character ID B: Always the same adult East Asian female as in @Image2, 22–26 years old, smaller build. Strictly preserve the facial features, face shape, hairstyle, and character temperament from the reference image. Modern styling: cyan-green knit top, loose dark trousers, white sneakers. She always has the same suitcase beside her and holds the same cracked-screen phone in her hand. Boyfriend: Around 27–28 years old, wearing a clean dark coat. Appearance and behavior must be real and ordinary, not greasy, not stereotypically fierce. He truly believes he has been protecting her, so his reactions come from misunderstanding and defense, rather than pure malice. 00:00—00:05 First shot, 35mm wide to medium shot, clearly establishing the spatial relationship of the residential corridor at once. The junior sister stands next to the suitcase, holding the cracked-screen phone. The boyfriend stands between her and the senior sister, with clear distance among the three. The boyfriend suppresses emotions, voice not high: "Which time when something happened, wasn't it me accompanying you?" The junior sister almost instinctively replies: "He's right." The senior sister does not look at the boyfriend, only looks at the junior sister: "I know." Pause extremely briefly. "But why do things always happen to you?" After this sentence, maintain half a second of silence. The junior sister freezes for the first time. Do not shockingly widen eyes, just stop the gaze, the words originally prepared to continue explaining for the boyfriend are not spoken out. 00:05—00:10 Second shot, 50mm medium close-up, the three people still maintain exactly the same spatial relationship, props cannot drift. The boyfriend immediately turns to the senior sister: "Don't stir things up." The senior sister still does not argue with him, only calmly looks at the junior sister and says: "Work, landlord, friends." Slight pauses between each word. Then adds one sentence: "Every time, he was there." The boyfriend immediately follows up: "Because I am helping her." The senior sister looks at him, tone without aggression: "Maybe." Pause briefly. "But why are you the only one left in the end?" After this sentence falls, do not add any explanation. Do not match with exaggerated musical accents. Only leave the slight ambient sound of the residential corridor and one distant elevator chime. The junior sister slowly lowers her head to look at the cracked-screen phone in her hand. This is the first time she connects the previous events herself. 00:10—00:15 Third shot, 85mm close-up gradually focusing on the junior sister. She slowly raises her eyes to look at the boyfriend, no crying, no anger, nor confirming with the senior sister. She asks herself: "Are you helping me..." Pause about 0.3 seconds. "Or making me only able to find you?" Complete silence. The boyfriend obviously wants to answer, lips slightly move, but cannot organize words. The senior sister never shows victory, satisfaction, or "I knew it all along" expressions, and absolutely must not reach out to lead the junior sister away. The junior sister bends down to pull up the suitcase herself. The boyfriend subconsciously asks: "Where are you going?" She glances at him, answers calmly: "Just be alone for a while." Then drags the suitcase, walking alone past the two people. The senior sister only steps aside, truly clearing the passage. Finally, do not chase-shoot the senior sister, do not linger on the boyfriend's face. The camera stops on the back view of the junior sister dragging the suitcase towards the end of the corridor, wheel sounds fade away, elevator light turns on, end. Whole film performance principles: No winner, no villain verdict, no emotional explosion. The senior sister only raises one question; the boyfriend still believes he is caring for her; the person who truly completes the judgment must be the junior sister herself. Dialogue must sound like what real adults would say during arguments, short sentences, colloquial, avoiding literary lines, golden quote style, psychological terminology, and short-drama shouting. While all characters speak, others must shut up and have real listening reactions. Mandarin lip-sync accurate, gaze targets clear. Three-shot structure strictly maintained: 0—5s: Establish "He always saves her" 5—10s: First realization "Why is he always there" 10—15s: She poses the question herself and leaves alone Sound design: Residential air conditioner low frequency, elevator chime, fabric rustle, cracked phone grip sound, suitcase wheel sounds realistically synchronized. Background music extremely weak or even absent, letting the final wheel sound become the emotional convergence. Character faces, hairstyles, clothing, cracked-screen phone, suitcase, corridor door positions, elevator direction, and the three-person spatial positions must remain continuously stable. Prohibit character identity drift, prop disappearance, random position swaps, multi-person gaze errors, and the boyfriend suddenly becoming aggressive. Negative: blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, subtitles, malformed hands, extra fingers, inconsistent character, face morphing, identity drift, changing clothes, disappearing suitcase, changing phone, repaired phone screen, background shift, unstable hallway, teleportation, random character position, incorrect eyeline, overlapping dialogue, inaccurate lip sync, exaggerated crying, screaming, aggressive male stereotype, villain expression, smug senior woman, triumph expression, melodramatic acting, soap opera acting, theatrical pause, motivational speech, therapy jargon, excessive music cue, glitch cut, random camera movement.

@Soran
Xianxia Swordswomen Morale Drama
Seedance 2.0

Xianxia Swordswomen Morale Drama

Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Core focus on mature institutional pressure, restrained yet continuously tense emotional power, and veteran screenwriter-style dialogue revolving around the following themes: The demand to uniformly act like everything is fine Whether exhaustion can be acknowledged Whether honesty weakens a collective or makes it stronger Adopt Arri Alexa film camera texture, stable sharp facial micro-details, delicate film grain, natural volumetric lighting, and simple clear high-level character blocking. Strictly use @Image 1 and @Image 2 as character identity anchors. Silently reassemble all newly uploaded background and location reference images into a new unified environment DNA first: naturally blend compatible real terrain, ancient architectural language, spatial scale, weathered materials, vegetation, water bodies, wandering mountain mist, slowly moving clouds, reflections, main light direction, and atmospheric depth; the entire environment remains persistently alive but absolutely neutral narratively. Character Settings Character ID A Always the same @Image 1 Senior Sword Immortal Sister: 25-30 year old East Asian female Oval fair face Dark almond eyes Black long hair half-tied, fixed with a white jade hairpin Tall and slender figure Wearing the same set of white embroidered silk Hanfu Semi-transparent layered wide sleeves Silver waist sash Jade pendant White cloth boots Holding a single silver longsword Character ID B Always the same @Image 2 Junior Sword Immortal Sister: 20-25 year old East Asian female Round lively face Black hair braided Petite figure Wearing the same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holding a single dark steel sword Other Secondary Characters The following characters exist only as secondary witnesses: An elderly master A physician Several visibly exhausted disciples after a great battle An enemy envoy Segment Structure 0-5s | Wide or Long Shot Clearly establish the relationship between characters and environment. The master publicly orders: "Report injuries, uniform four words — No impediment, ready for battle." The surrounding disciples answer in unison as if accustomed: "No impediment, ready for battle." The same junior sister does not speak up. After a full pause of half a beat, she says under everyone's gaze: "This disciple has an impediment." In the first 3 seconds, immediately form a hook, making viewers mistakenly think she will publicly show weakness before the enemy envoy. 5-10s | Medium Shot or Cowboy Shot Maintain the same two women, same costumes, same swords, and completely consistent geographical space. The master clearly lowers his voice: "The enemy envoy is right here, do you have to show weakness?" The same junior sister does not retort, only calmly answers: "I can fight." After a full pause of half a beat, adds: "But pain is pain." In the shallow depth of field behind, the enemy envoy's corner of mouth shows a slight smile of watching the drama. Just when everyone thinks the senior sister will scold the junior sister, The same white-robed sword immortal walks to her side, standing exactly level with her, and only says: "I also have an impediment." The master suddenly turns his head: "Are you also being unruly?" Wind, water, mountain mist, vegetation, cloud shadows, fabrics, and distant figures in the background continue to change naturally but never intervene in the character conflict. 10-15s | Close-up or Extreme Close-up The same master asks with suppressed anger: "If everyone cries pain, what happens to morale?" The same senior sword immortal does not refute immediately, only answers: "Morale isn't about everyone saying they are fine." Leave a truly weighty full pause. She shifts her gaze to those disciples who are obviously exhausted but still stand straight, continuing: "It's that some say there is trouble — and others can bear it." As her words fall, the same physician offers no comment, quietly stepping forward with bandages. In the shallow depth of field behind, the enemy envoy's original smile slowly disappears because he sees not collapse, but a group allowing each other to acknowledge pain. The same junior sister softly asks the senior sister: "What about tomorrow?" Extreme close-up falls on the senior sister's calm and clear eyes, she answers: "Fight when we should fight." After a full pause of half a beat, delivers the final line: "Heal wounds tonight first." Do not arrange applause. Do not arrange the master suddenly admitting fault. Do not arrange the junior sister crying. Only let several disciples who have been holding on finally slowly relax their shoulders. Hard Requirements Strict total duration 15 seconds 16:9 landscape Strictly three continuous clear shots Native synchronized Mandarin dialogue Precise lip sync and eye-line relationships Character identity, hairstyle, costume, sword, physician props, supporting role positions, and geographical space remain stable throughout Character micro-expressions must be restrained and realistic Action nodes few but clear Natural physics for silk fabric, hair, bandages, and weapons Real parallax and synchronized spatial ambient sound maintained across foreground, midground, and background No subtitles generated Seedance 2.0 Mini Execution Focus For Seedance 2.0 Mini, emphasize: Reference character consistency Clear visual hierarchy among multiple characters Limited but dramatically meaningful action design Stable camera continuity Light and shadow continuity Core prop continuity Precise audio-visual synchronization of dialogue, footsteps, fabric friction, bandage unfolding sounds, sword sheath rustles, and environmental sounds Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Xianxia Loyalty vs Obedience
Seedance 2.0

Xianxia Loyalty vs Obedience

Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Core focus on mature conceptual conflict, restrained martial arts character performance, and veteran screenwriter-style dialogue driven by subtext, pauses, and reversals. Adopt Arri Alexa film camera texture, natural volumetric lighting, and delicate film grain. This core reversal revolves around the distinction between "loyalty" and "obedience": Everyone thought the senior sword immortal would demand unconditional loyalty from the junior sister The true reversal is she actively teaches the junior sister: True loyalty is not always listening to her, but having the courage to draw a sword and stop her when she goes wrong Strictly use @Image 1 and @Image 2 as character identity anchors. All background and location reference images uploaded this round jointly determine the same environment DNA. Before formal composition, silently reconstruct compatible real terrain, architectural language, material age, vegetation, water bodies, weather, mountain mist, reflections, main light direction, and atmospheric depth, forming a unique, complete, unified new location for this round. Background remains persistently alive but absolutely neutral narratively. Character Settings Character ID A Always the same @Image 1 Senior Sword Immortal Sister: 25-30 year old East Asian female Oval fair face Dark almond eyes Black long hair half-tied, fixed with white jade hairpin Tall and slender figure Wearing same set of white embroidered silk Hanfu Silver waist sash Jade pendant White cloth boots Holding single silver longsword Character ID B Always the same @Image 2 Junior Sword Immortal Sister: 20-25 year old East Asian female Round lively face Black hair braided Petite figure Wearing same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holding single dark steel sword Other Secondary Characters The following characters exist only as secondary witnesses: An elderly master Two sect disciples Several bystanders A captured enemy commander Segment Structure 0-5s | Wide or Long Shot Clearly establish oath-taking site, character relationships, and spatial order. An elderly master presiding over formal oath-taking. He says solemnly: "Take oath — never disobey senior sister's command in this life." Junior sister prepares to kneel. The same white-robed sword immortal suddenly interrupts: "Delete this line." First half of this segment must quickly form a hook, making viewers mistakenly think she will propose stricter loyalty demands, but she instead negates this oath. 5-10s | Medium Shot or Cowboy Shot Maintain same two women, same costumes, same swords, and completely consistent geographical space. Master clearly confused asks: "Are you afraid she won't be loyal?" Senior sister calmly answers: "I am afraid she is too loyal." Entire venue instantly quiet. In shallow depth of field behind, the same enemy commander's original mocking smile also slightly disappears. Senior sister truly turns to junior sister, only asks: "If one day, I am wrong?" Junior sister freezes completely for the first time. Wind, water, mountain mist, sleeves, hair, and distant figures in background continue natural motion but completely do not participate in this choice. 10-15s | Close-up or Extreme Close-up The same junior sister does not continue kneeling, but slowly stands straight. She only draws the dark steel sword halfway, using the blade not fully sheathed to block horizontally in front of senior sister, forming a clear barrier without killing intent, saying: "Stop you first." Senior sister looks at her, asks: "If you can't stop me?" Full pause of half a beat. Junior sister finally truly raises eyes to meet hers, answers: "Then defeat you." Extreme close-up: The same senior sword immortal's originally serious and restrained expression finally reveals an extremely light, truly approving smile. She uses only two fingers to gently push away the blade blocking in front, saying: "This is more like my junior sister." In shallow depth of field behind: The same elderly master completely silent The same enemy commander slowly lowers gaze Junior sister ultimately does not kneel again Hard Requirements Strict total duration 15 seconds 16:9 landscape Strictly three continuous clear shots Native synchronized Mandarin dialogue Precise lip sync and eye-line relationships Character identity, hairstyle, costume, sword, supporting role positions, and geographical space stable throughout Character micro-expressions must be restrained and realistic Half-draw sword and horizontal blocking actions must be simple, clear, readable Natural physics for silk fabric, metal longsword, and hair Real parallax and synchronized spatial ambient sound maintained across foreground, midground, background No subtitles generated Seedance 2.0 Mini Execution Focus For Seedance 2.0 Mini, emphasize: Reference character consistency Visual hierarchy among multiple characters Few but precise action nodes Camera continuity Light and shadow continuity Sword state continuity Precise audio-visual synchronization of dialogue, sword drawing sound, scabbard friction, fabric sounds, and environmental sounds Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Rainy Night Bus Stop Anime Video
Seedance 2.0

Rainy Night Bus Stop Anime Video

Rules: - Budget-scale theatrical anime quality, Japanese high-end figure-like matte 3DCG - Multi-shot - Fast cuts, many frames per second. Prioritize speed and impact - Professional-grade VFX - Change camera work every shot (no repetition of same movement) - No BGM; ambient sound/SFX only - No subtitles - All dialogue in Japanese - Pacing: Take time to show quiet acting, move quickly during showcase moments - Rain is fine, fast, real rain. Physically accurate depiction of splashes on the ground, light reflections on wet pavement, weight of wet hair and cloth - Night rain. Reflect warm colors from streetlights and neon on wet pavement; do not let the screen sink into gray - Keep the protagonist large in the frame; face and outfit clearly visible. Do not make them tiny in long shots - No text, logos, or numbers on screen @ Image1: Subject - Akane [Consistency] Maintain Akane's face, long hair transitioning from salmon orange to silver tips, red and white round hair ornaments, and red long coat with round buttons and white circular patterns throughout. Only one Akane. The red umbrella belongs to Akane. [Generation Goal] Rain Sound Orchestra (5 stages, 1 continuous video. From a rainy night bus stop to conducting rain across the city) [S1] Rainy night bus stop. The moment a raindrop hits the round button on @ Image1 Akane's coat, a piano note 'Poon' sounds, and a ring of light expands from the button. Camera: Extreme close-up of the button. Capture the instant the raindrop hits. [S2] Akane, sitting alone looking bored on a bench, suddenly looks up. Flicking the button again produces another sound. Akane smiles mischievously. Camera: Front view of bus stop, medium shot. [S3] Akane stands up and waves her closed red umbrella like a conductor's baton. Rain falling on tin roof becomes drums, gutters become xylophones, puddles become cymbals; each raindrop impact creates colorful droplets of light. Camera: Fast cuts zooming in sequentially on roof, gutter, puddle. [S4] Conducting grows larger, rain across the street glows with light, turning the gray night city into a shining colorful rain. Akane's long hair flows from orange to silver. Camera: Orbiting around Akane while rising. [S5] With the final wave, all raindrops stop in mid-air, floating like glowing musical notes. Akane lowers her umbrella and bows; the stopped rain falls all at once, creating applause-like rain sounds. Camera: Front view of bowing Akane, bust shot through glowing raindrops. Akane (shyly) says: {I kind of like rainy days}

@妖精アーヤ
Lost Things Return Global Event Prompt
Seedance 2.0

Lost Things Return Global Event Prompt

Across Earth, something impossible begins happening. Everything that was ever lost starts coming back. A forgotten toy walks out of the ocean. Ancient ships emerge from glowing fog. Extinct animals appear on distant horizons. Millions of lost letters descend gently from the sky. People stop what they are doing. Crowds gather. Entire cities watch as impossible reunions unfold. A child sees a beloved pet running toward them. Long-lost treasures emerge from deserts. Ancient forests reappear where empty land once stood. The phenomenon spreads across the planet. More and more things return. The scale becomes enormous. The skies fill with lost inventions. Lost histories. Lost possibilities. Humanity watches together. A world reconnecting with everything it thought was gone forever. Majestic science fiction fantasy, emotional storytelling, massive global event, breathtaking visuals, wonder, hope, spectacular cinematography, dynamic movement, photorealistic environments, epic scale, masterpiece, 16:9.

@Alexandra Aisling
Sci-Fi Western Holodeck Transition
Grok Imagine

Sci-Fi Western Holodeck Transition

A space crew continues their adventures in simulation holodeck they walk through a black-and-gold grid room and the floor beneath them warps step by step into a dusty Old West street — cool digital light melting into warm sunbaked wood and sandstone. grid room to old west, walking transformation, glowing circuitry lettering, saloon reveal, digital-to-analog shift, cinematic sci-fi western

@Sherice
Cinematic Alien Exploration Prompt
Grok Imagine

Cinematic Alien Exploration Prompt

Create a continuous 15-second cinematic exploration beginning from this exact image. No cuts. The alien does NOT walk, fly, or move like a human. 0–3 seconds: The camera slowly approaches the alien from behind. It remains almost motionless, overloo...

@LisaVale

Some prompts are collected from creators on X. Copyright belongs to the original authors.