Kenerate AI

Prompt Library

AI Prompt Library

Curated image, video and web design prompts from creators around the world. Copy any prompt, swap the subject or style, and generate with the latest models.

15,630 prompts · Updated daily · 100% free

106 prompts

Dark Oriental Dance Video Prompt
Seedance 2.0

Dark Oriental Dance Video Prompt

Subject & Character: A mysterious and beautiful young East Asian woman standing in a ruined ancient shrine surrounded by endless red spider lilies under a dark stormy sky. She wears an elegant black gothic traditional-inspired dress with red accents, long flowing sleeves, and dark fabric moving naturally with her body. Her expression is cold, melancholic, and hypnotic — a mixture of sadness, loneliness, and quiet confidence. Maintain the original character appearance, face, hairstyle, outfit design, and cinematic atmosphere. ⸻ Action & Choreography: 15-second intense cinematic dance performance. The woman performs a powerful fusion of dark contemporary dance, gothic choreography, and sharp hip-hop inspired movements. Her movements are elegant but explosive: * sudden shoulder hits * sharp arm waves * dramatic body isolations * fast hand gestures like a ritual dance * powerful spins * flowing sleeve movements * low crouching movements * sudden freezes matching the rhythm Her long sleeves and hair follow every movement with realistic physics. The dance feels like a lonely ghost performing a final ritual in a forgotten world. She moves from stillness into explosive motion, expressing grief, anger, and acceptance. ⸻ Camera Direction: Vertical cinematic video 9:16 Use dynamic movie-style camera language: 0-3 seconds * Start with a slow cinematic push-in from a wide shot. * Woman stands motionless in the middle of the spider lily field. * Wind moves her hair and dress. * Rain droplets fall. 3-6 seconds * Sudden beat drop. * Camera rapidly circles around her. * She begins sharp dance movements. * Fast shoulder hits and arm movements. * Red spider lilies shake violently around her. 6-10 seconds * Dynamic handheld camera following her movement. * Low-angle shots showing power and elegance. * Quick cinematic cuts: * close-up of her eyes * close-up of hands * flowing black fabric * footsteps stepping through wet ground 10-13 seconds * She performs a powerful spin. * Camera rotates with her. * Hair and sleeves create a circular motion. * Fog swirls around her like a supernatural force. 13-15 seconds * Music suddenly slows. * She stops moving. * Camera pulls far away. * She becomes a lonely silhouette surrounded by endless red flowers. * A single red spider lily petal falls in front of the lens. ⸻ Environment & Lighting: Dark abandoned Japanese-inspired shrine ruins. Heavy rain, wet stone ground, dense fog. Cold blue cinematic lighting mixed with deep crimson highlights from spider lilies. The atmosphere is: * beautiful * tragic * mysterious * supernatural * elegant horror The environment itself reacts to her dance: * flowers shake violently around her * fog swirls around her like a supernatural force

@Zidan 子丹
Seedance 2.0 Cinematic Optical Zoom Video Prompt
Seedance 2.0

Seedance 2.0 Cinematic Optical Zoom Video Prompt

[Global Settings] Ancient-style realistic cinematic shot, Eastern classical life narrative, Jiangnan ancient town after rain: bluestone steps, blue bricks and black tiles, wooden corridors, carved wooden doors, bamboo curtains, wet stone alleys. Soft diffused light under cloudy skies, low contrast, fusion of cold gray-green and warm wood tones, slight 35mm film grain, realistic skin, wood, stone, and fabric textures, cinematic shallow depth of field, 8K, 16:9. Female Lead A: Image 1 Female Lead B: Image 2 Strictly maintain character identity, spatial position, left-right relationship, direction of movement, weather, lighting, and color tone continuity throughout the video. [Core Cinematography Technique] The entire video uses "progressive optical zoom" as the sole core camera movement. The camera remains as fixed as possible, relying not on physical movement but on slow, continuous optical push-ins and pull-outs to change the characters' screen proportion and spatial relationships. Maintain real lens compression, depth of field changes, and optical characteristics; prohibit digital cropping. Foreground occlusion, shallow depth of field, and focus shifts assist the narrative, forming "discovery from afar -> eye contact across the alley -> spatial compression -> emotional confirmation." [0-4s] Medium shot start, 35mm, fixed camera, eye level. Female Lead A slowly descends along the bluestone steps to the alley entrance, stops, turns, and looks up, seeing Female Lead B under the distant corridor eaves. The shot begins with a wider environmental relationship composition, only slowly optically pushing in, gradually tightening to a medium shot of Female Lead A, with no camera movement. Town pedestrians pass horizontally through the foreground from left and right, creating natural blurred occlusions at close range, while Female Lead A remains clear; exposure, color temperature, and light/shadow remain stable during occlusion. The zoom continues smoothly and restrainedly, finally forming an eye contact between Female Lead A and Female Lead B across the alley. [4-9s] Continuing from the previous segment, the camera position remains completely unchanged. Female Lead B slowly enters from the right foreground, approaching the wooden corridor pillar, forming a natural foreground frame with the pillar; Female Lead A is deep in the left-middle alley. Slow continuous optical zoom, Female Lead A initially remains clear, then the shot gradually tightens, Female Lead B's foreground proportion increases, and Female Lead A recedes into the background with soft blur. Gradually entering the telephoto end, real space compression makes the depth of the ancient alley appear compressed; the actual distance between the two remains unchanged, but the visual distance is clearly shortened. Focus shifts smoothly from Female Lead A to Female Lead B, ending with Female Lead B's side profile clear and Female Lead A blurred. No lateral movement, panning, or orbiting; exposure and tone are continuous. [9-13s] Maintain fixed camera and telephoto relationship. Female Lead B stands by the wooden corridor pillar, slowly turning to look at Female Lead A. Perform only one extremely slow optical push-in, tightening from a two-person relationship composition to a medium close-up of Female Lead B. Retain a partial blurred outline of Female Lead A on the left side of the screen, forming a peeping-style foreground frame. Female Lead B becomes the main focus, looking at Female Lead A, pausing briefly before softly saying: "Long time no see." Showing a faint smile. Bamboo curtains are blown by the gentle post-rain breeze, water drops fall naturally from the eaves, and wet bluestone reflects soft sky light. The camera advances steadily, ending in close-range emotional confirmation. [Camera Control] The core must be "optical zoom creating narrative distance changes," rather than camera movement. Camera language completes sequentially: environment establishment -> discovery of Female Lead A -> slow tightening -> Female Lead B enters foreground -> telephoto space compression -> focus shift -> emotional confirmation. Zoom speed is slow and continuous, with real lens inertia; maintain natural character proportions, real depth of field, and stable exposure, clearly presenting the optical zoom feel without cheap digital enlargement. [Continuity and Negative Constraints] Strictly follow character cards, prohibit drift in appearance, hairstyle, or clothing; maintain consistency in spatial geographic relationships, left/right positions, movement directions, and light directions. Prohibit modern buildings, vehicles, road signs, modern objects, subtitles, watermarks; prohibit adding major characters, character duplication, limb abnormalities, or identity swaps. Prohibit lateral movement, orbiting, sudden panning, drone movement, strong handheld shake, digital zoom, digital cropping, perspective anomalies, focal length jumps, instant depth of field cuts, exposure flickering, color temperature drift, excessive fogging, excessive smoothing, AI plastic skin.

@灰度笔记
Cinematic Wuxia Night Scene
Seedance 2.0

Cinematic Wuxia Night Scene

Create a 30-second cinematic, ultra-realistic wuxia-style video set at night in an ancient Chinese village, with traditional wooden buildings, a stone-paved street, a small arched bridge, misty mountains in the background, and many glowing red lanterns hanging along the street. A beautiful young woman in an elegant flowing red traditional Chinese Hanfu walks calmly toward the camera, with long dark hair styled traditionally and a serious, confident expression. As she moves closer, the camera slowly pushes in and follows her naturally, capturing the lantern light, fabric movement, atmospheric mist, and realistic footsteps. Around the middle of the scene, she suddenly stops and confidently draws a glowing red magical sword, holding it horizontally in front of her while her expression becomes focused and powerful. The camera moves into a dramatic close-up of her face and sword, showing realistic skin texture, detailed hair, glowing reflections, and cinematic depth of field. Several mysterious black-clothed attackers appear around her, rushing toward her from different directions, creating a tense martial-arts atmosphere. She swiftly turns and performs powerful choreographed sword movements, blocking and striking the attackers with fast but believable movements while the glowing sword leaves subtle red light trails. The attackers are knocked down onto the stone street around her, while she remains standing confidently in the center with her sword raised, surrounded by red lanterns and light mist. End with a wide cinematic shot slowly pulling back to reveal the woman standing alone among the fallen attackers, ancient village buildings and mountains behind her, maintaining consistent character appearance, realistic motion, cinematic lighting, detailed textures, dramatic atmosphere, smooth camera movement, 16:9 aspect ratio, 30 seconds, no text, no watermark.

@Maha
Seedance 2.0 Mini Prompt for Xianxia Comedy Duel
Seedance 2.0

Seedance 2.0 Mini Prompt for Xianxia Comedy Duel

Why are you so busy every day, if you want to fight then fight prompt: Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Collide a truly solemn expert challenge with a meta-comedy of "pre-packaging Jianghu reputation." Absorb: Silent film style reaction rhythm British deadpan logic Hong Kong comedy quick setup and payoff Classic "three-beat progression" structure Adopt: Arri Alexa cinema camera texture Stable clear facial micro-details Fine film grain Natural volumetric light Core Comedy Line Keep only one comedy line immediately understandable on first viewing: An extremely confident enemy swordsman brings a Jianghu record keeper specifically to "objectively record" his upcoming legendary victory; result, before the real duel starts, the two women in image 1 and image 2 discover—the enemy has already paid in advance to decide how the ending will be written. Character Function Principles Record keeper always only plays a deadpan auxiliary role Elderly master only responsible for final kill-shot References and Environment Strictly use @image 1 and @image 2 as character identity anchors. All newly uploaded background and location reference images determine the same environmental DNA. Before formal composition, silently integrate mutually compatible: Real terrain Architectural language Material age Vegetation Water bodies Weather Mountain mist Main light direction Reflection relationships Atmospheric depth Real walkable routes for characters Re-plan into a unique, completely unified new space for this round. Background Principles The following elements in background remain continuously naturally vivid, but absolutely neutral narratively: Natural wind Water bodies Vegetation Cloud layers Distant ordinary disciples Spatial ambient sound Character Settings Character ID A | Sword Immortal Senior Sister Always the same @image 1 Sword Immortal Senior Sister: 25–30 year old East Asian female Tall slender figure Oval face Dark almond eyes Black hair half-tied, fixed with white jade hairpin Always wear same set of white embroidered silk Hanfu Silver waist seal Jade pendant White cloth boots Hold the only silver long sword Character ID B | Junior Sister Always the same @image 2 Junior Sister: 20–25 year old East Asian female Small stature Round lively face Black hair braided Always wear same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Hold the only dark steel sword Other Characters Enemy Swordsman Full of momentum Extremely confident Very concerned about his Jianghu reputation Jianghu Record Keeper Only one middle-aged record keeper Hand holds only brush and a plain paper scroll with no readable text Always deadpan, professional, seriously executing his "recording work" Elderly Master Always steady Only completes one deadpan kill-shot at the end Segment Structure 0–5s | Wide or Long Shot A momentum-filled enemy swordsman enters the open area naturally formed by this round's reference images, followed by the only middle-aged Jianghu record keeper. Record keeper holds only brush and a plain paper scroll with no readable text. Enemy draws sword, very solemnly announces: "Today I invite the gentleman to witness, lest someone loses and denies it." The same Junior Sister glances at the record keeper beside them, calmly evaluating: "Quite formal." The same white-robed sword immortal remains calm throughout. 5–10s | Medium or Cowboy Shot Maintain: Same characters Same clothing Same long sword Same record keeper Same paper scroll Completely consistent geographic space Real duel hasn't started, record keeper suddenly professionally slightly approaches enemy, whispering confirmation: "Young master, still record as 'win in ten moves'?" Whole venue absolute silence half-beat. Enemy's body freezes on spot, immediately lowers voice annoyed questioning: "Didn't we say write after fighting?" Record keeper deadpan answers: "Deposit paid for this ending." The same Junior Sister very slowly shifts gaze from record keeper to enemy's face, incredulously asking: "Ending already bought?" The same Sword Immortal Senior Sister says nothing, only extremely slightly raises one eyebrow, producing real interest for first time. Entire background runs naturally from start to finish, but completely doesn't participate in punchline. 10–15s | Close-up or Extreme Close-up The same white-robed sword immortal very seriously asks record keeper: "What if he loses?" The same record keeper answers with almost zero pause: "Add silver, can change to 'glorious defeat'." Enemy instantly furious: "I won't lose!" Lens focus shifts to the same elderly master naturally existing several steps behind both. Master maintains absolute deadpan throughout, only lightly saying: "Then record a line for him first: Before fighting, revise draft." The same record keeper professionally nods once, immediately raising brush preparing to continue recording. Enemy truly panics this time, shouting: "Don't record this line!" Record keeper pauses half-beat, looking at him seriously evaluating: "This line is also good." Extreme close-up: The same Junior Sister quickly turns face away, shoulders showing extremely slight trembling, desperately suppressing laughter The same Sword Immortal Senior Sister still maintains truly expert solemn expression, very politely gesturing to enemy to continue sparring: "Can we fight now?" Enemy first looks at record keeper, then at sword in his hand, finally at master behind, suddenly realizing what is truly precarious now is not his body, but his painstakingly managed Jianghu reputation. Precisely cut to black before he answers. Comedy Rhythm Principles Whole segment must fit clear "three-beat progression": First Beat Enemy solemnly brings record keeper on stage, like witnessing a legendary victory. Second Beat Record keeper professionally exposes: Win/loss copy already pre-paid decided. Third Beat Master deadpan kill-shot, record keeper prepares to truthfully record, enemy finally discovers real danger is his reputation. Performance Principles Enemy Swordsman Not clown performance Not intentionally funny Must seriously maintain his pomp and dignity Comedy sense can only come from him trying harder to keep reputation, more exposing pre-packaged result Record Keeper Must be extremely professional Deadpan Logic clear Completely doesn't think himself absurd His comedy sense comes from "excessive seriousness" Sword Immortal Senior Sister Calm throughout No mocking No stealing lines Only shows real interest in second half due to absurdity of situation Junior Sister Reactions must be natural No exaggerated laughing Focus on "suppressing laughter" Elderly Master Must be absolutely calm That line "Before fighting, revise draft" should sound like stating fact, not intentionally telling joke Hard Requirements Strict total duration 15 seconds 16:9 Landscape Three consecutive clear shots Native synchronized Mandarin dialogue Precise lip-sync Clear comedy pauses For Seedance 2.0 Mini strengthen multi-reference character identity continuity Character faces stable throughout Hairstyles stable throughout Clothing stable throughout Long sword stable throughout Record keeper props stable throughout Supporting character positions stable throughout Geographic space stable throughout Character movements simple and clear Silk fabric and hair physics realistic Foreground, midground, background maintain natural parallax and real spatial ambient sound No subtitles generated Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Elegant Woman in Upscale Restaurant Video
Seedance 2.0

Elegant Woman in Upscale Restaurant Video

Ultra-realistic cinematic portrait of a beautiful young woman in an elegant upscale restaurant at night, wearing a sophisticated black outfit, holding a clear wine glass while gracefully walking through a warm, dimly lit interior. Later, close-up portrait with her looking softly to the side, natural expressive eyes, subtle makeup, smooth realistic skin texture, dark brown hair loosely styled with delicate strands framing her face, intimate and mysterious mood, warm amber practical lights, creamy bokeh in the background, shallow depth of field, cinematic low-key lighting, realistic shadows, luxury editorial photography, 85mm lens, f/1.4, HDR, highly detailed, photorealistic, 8K, vertical 9:16 composition.

@AIwithMinal
Xianxia Battle: Arrow & Sword Geometry
Seedance 2.0

Xianxia Battle: Arrow & Sword Geometry

Arrow steals a step, sword steals a line. Prompt: Cinematic realistic texture, pure ancient Chinese Xianxia hard-core combat aesthetics. Break away from simple weapon duels. Core focus: Foreground/background crossfire geometric relationship. Foreground: Knife master pressing close. Background: Archer controlling the Senior Sister's future movement paths. Camera language absorbs classic wuxia spatial awareness without copying specific films. Archer logic based on Song Dynasty 'Shooting Scripture' principles (stability, aim, full draw, rhythm). Reference & Environment: Use @Image 1 and @Image 2 as identity anchors. Recombine background references into unified environmental DNA (terrain, architecture, materials, weather, light, depth). Choose a battle axis suitable for depth attack (courtyard, bridge, path). Background must remain alive but narratively neutral (wind, water, mist move independently). Strict prohibitions: No sudden bridge breaks, no fog hiding, no trees blocking arrows automatically. Characters: ID A (Senior Sister): 25-30yo, white silk Hanfu, silver straight sword. ID B (Junior Sister): 20-25yo, green linen Hanfu, steel sword. Passive witness. Master: Passive witness. Enemies: 1 Foreground Knife Master (dark gear), 1 Background Archer (stable position). Structure (15s total): 0-5s: Wide shot. Archer fires first arrow NOT at body, but at retreat spot. Knife master charges. Senior dodges inward because retreat is blocked. Arrow visible in ground behind her. 5-10s: Medium shot. Knife presses. Archer calmly loads second arrow aimed at *future* position. Senior feints retreat, stops suddenly. Arrow flies through empty space. Senior uses momentum to drag Knife Master into Archer's line of fire. Archer holds fire due to friendly fire risk. 10-15s: Close-up. Knife Master realizes tactic, spins out of line, attacks again. Archer draws third arrow. Senior enters dead zone. She uses sword plane to deflect knife direction, rotating bodies 90 degrees. Arrow passes safely behind them. She exploits enemy's half-second distraction, sheathes sword near his jaw. Silence. Ending: Master says "Arrow steals a step, sword steals a line." Cut to black.

@Soran
Xianxia Fight: Hook Blades & Camera Tricks
Seedance 2.0

Xianxia Fight: Hook Blades & Camera Tricks

What is locked is the sword, not her next step. Prompt: Cinematic realistic texture, pure ancient Chinese Xianxia hard-core combat aesthetics. Core concept: Camera participates in deceiving the viewer using angles, occlusions, and axis changes to reveal tactical shifts. Movement basis: Flexible body, stable feet, logical advance/retreat, diagonal evasion, continuous flow. Enemy 'Dual Hooks' are cinematic martial arts design. Reference & Environment: Use @Image 1 and @Image 2 as identity anchors. Recombine backgrounds into unified environmental DNA. Background remains alive but neutral (wind, water, mist move independently). Local reactions only when hit (dust, ripples, debris). Characters: ID A (Senior Sister): White silk Hanfu, silver straight sword. ID B (Junior Sister) & Master: Passive witnesses in background. Enemy: Dual-hook assassin, dark grey/black gear. Structure (15s total): 0-5s: Wide shot. 18mm high angle drops to eye level. Enemy charges. 24mm low side-shot. Hook sweeps lens. Senior evades minimally. 40mm over-shoulder. Enemy hooks sword spine, pulls outward while attacking from opposite side. Senior folds body narrowly. Occlusion cut via arms/sleeves. 50mm reverse angle reveals hooks crossed, locking sword. Pull forces Senior off balance. 5-10s: Medium shot. 35mm circular tracking. Continuous attack sequence (upward pull, low strike, reverse hands, hilt impact). Senior evades via minimal waist/step movements. 65mm close-up of hands: Mechanical lock formed. 18mm top-down view shows trapped triangle zone. Junior steps forward, Master stops her. Camera crosses 180-degree axis to 28mm reverse shot. Enemy twists hooks to disarm. Senior accelerates INTO the pull instead of resisting. 10-15s: Close-up. 35mm handheld follow. Senior uses hook traction as pivot point. Enemy closes gap with second hook. Occlusion cut via hook sweeping lens. 28mm reverse shot reveals Senior has switched sides, escaping lock via rotation. Hooks block each other briefly. 100-degree tight orbit. Real footsteps/rotation only. Final static 85mm extreme close-up. Sword stops one finger-width from enemy jaw. One hook reaches Senior shoulder half-second late. Other hook stuck on enemy centerline. Sound collapses to breathing and metal resonance. Master says: "Locked is the sword, not her next step." Junior exhales.

@Soran
Bride Escapes Wedding in Vintage Car
Seedance 2.0

Bride Escapes Wedding in Vintage Car

Use the character sheet as the visual reference. Preserve the bride’s exact face, hairstyle, dress, body proportions, and accessories throughout the entire video. 16:9 landscape. 0–3 sec — THE ESCAPE A church wedding is happening when the bride suddenly bursts through the giant church doors and sprints down the steps, still holding her bouquet. Her expression is determined but hilariously excited. Her veil and dress fly wildly behind her. Camera rapidly tracks backward in front of her as she runs. A few confused wedding guests appear in the background, realizing what is happening. 3–5 sec — GET TO THE CAR She spots a bright red 1950s vintage car waiting at the curb. She kicks off one white bridal heel while running, then throws herself toward the driver's door. Fast whip-pan follows her movement. 5–8 sec — PEEL OUT She jumps into the car, slams the door, starts the engine and PEELS AWAY at ridiculous speed. Tires squeal, a tiny cloud of smoke appears, and her long white veil gets caught in the closing door and streams dramatically behind the car. The bouquet lands on the passenger seat. 8–11 sec — CHAOS Rapid comedic interior cuts: Bride gripping the steering wheel and laughing → her veil whipping around her face → bouquet bouncing around the passenger seat → her other bridal heel flying through the air → wedding guests running helplessly behind the disappearing car. 11–15 sec — SHE’S FREE Dynamic side tracking shot of the red car racing down a sunny vintage highway. The bride drives one-handed, completely carefree. She looks into the rearview mirror, sees the church disappearing in the distance, grins, then blows a huge pink bubblegum bubble. Final frame: The red car speeds toward the horizon, veil flying behind it. Style: fast-paced physical comedy, playful rebellious energy, 1950s Americana, saturated red vintage car, creamy white wedding dress, warm golden sunlight, cinematic vintage film grain, slightly painterly realism, realistic motion, energetic camera movement, whip pans, quick cuts, exaggerated but believable comedy. Important: No slow motion, no sad mood, no dramatic romance, no dialogue, no text, no extra brides, no face changes, no outfit changes, no distorted hands, no morphing.

@Caden Flux
Lost Wind Chime Anime Video Prompt
Seedance 2.0

Lost Wind Chime Anime Video Prompt

TITLE The Lost Wind Chime REFERENCE Use the uploaded storyboard board and character sheet as the main visual reference. Keep all character designs, environment details, wind chime design, kitten appearance, countryside lighting, and emotional story beats consistent with the provided references.

@Thea Vales
Seedance 2 Travel Video Prompt: Balcony Scene with Wind Interaction
Seedance 2.0

Seedance 2 Travel Video Prompt: Balcony Scene with Wind Interaction

Maintain the facial features, hairstyle, blue and white floral slip dress, body proportions, balcony, table items, and seascape environment consistent with the reference image. Do not change the face or clothing. A 10-second realistic travel snapshot video, as if casually filmed by a friend on a hotel balcony. At the start, a young Asian woman sits naturally on the balcony sofa, looking sideways quietly at the distant sea and sunset. The sea breeze gently blows her long hair and skirt hem. She blinks naturally, and her body has slight breathing movements. Around the 3rd second, a sudden stronger sea breeze comes from the side, blowing up a thin napkin on the table, sliding it along the table towards the balcony edge. The girl is momentarily stunned, looks down, sees it, and instinctively reaches out quickly to grab it. Around the 5th second, she almost misses catching it, leaning forward slightly, with her hair also blown messy by the wind. Finally, she successfully grabs the napkin, smiles down first, then leans back into the sofa with a hint of helpless expression. For the last 2 seconds, she presses the napkin on the table, uses one hand to smooth her wind-blown hair, then looks up at the distant sunset again, still smiling lightly at the corners of her mouth. Keep the entire sequence with a realistic handheld phone camera feel. Slight handheld shake, no orbiting, no fast zooms, only allow very slow and natural forward push-in. Sea sparkle, distant sailboats, curtains, and hair strands maintain natural movement. Emphasize realistic human motion and gravity inertia. Facial stability throughout, normal fingers, stable skirt structure, no deformation of the table or drinks. Avoid: Character suddenly standing up, exaggerated laughing, napkin flying too high, large body distortions, face drifting, face swapping, finger deformities, clothing changes, sudden disappearance of table items, strong cinematic camera moves.

@Adam也叫吉米
Epic Fantasy Elemental Battle Video Prompt
Seedance 2.0

Epic Fantasy Elemental Battle Video Prompt

Created a 15-second cinematic fantasy battle scene in a ruined ancient city at sunset, with dramatic golden skies, burning buildings, smoke, and destroyed stone structures. A powerful blue-clad female warrior with dark hair faces a fierce female fire warrior with pale pink hair and small red horns. The blue warrior controls massive waves of glowing water while the fire warrior creates intense orange flames around her hands and body. Show them charging toward each other with fast, dynamic combat movements, magical energy trails, flying sparks, smoke, and debris. Build the action from a close-up confrontation into a wide cinematic shot of both elemental powers colliding in the center of the battlefield. End with an enormous blue water wave crashing against a giant fire explosion, creating steam, glowing particles, and a spectacular energy shockwave. Use realistic cinematic lighting, detailed characters, smooth camera movement, epic fantasy atmosphere, high-quality VFX, dramatic depth of field, and a powerful movie-trailer style ending.

@Maha
Seedance Ancient Chinese Video Prompt
Seedance 2.0

Seedance Ancient Chinese Video Prompt

Generate a 6-second, 9:16 vertical, 4K ultra-realistic live-action ancient-style portrait video. The main subject is a clearly adult East Asian female wearing gorgeous, clear, light Tang Dynasty style ancient costume, standing in front of night flower trees. The character has a natural soft oval face, small smooth jawline, exquisite features but maintaining realistic proportions, no influencer template face, no Western bone structure. Black dense long hair is styled into a high complex Tang-style bun, full and layered, adorned on top and sides with: Light pink floral hairpins Light blue floral ornaments Emerald green leaves Bead strings Pearl tassels Metal hairpins Long dangling earrings Both sides retain long straight black hair naturally falling to the chest. There are some soft stray hairs on the forehead. Exquisite but clear makeup: Peach pink eyeshadow Natural black eyeliner Distinct eyelashes Natural native eyebrows Light pink blush Moist coral pink lips Slight Huadian feel makeup Skin remains fair, clear, and soft, but not plastic-like, retaining slight pores, fine skin texture changes, and natural facial asymmetry. ⸻ Costume The character wears a very gorgeous light cyan-blue + mint green + pale pink + ivory white multi-layered Tang Dynasty style dress. The outer layer is semi-transparent thin gauze shawl and wide sleeves. Sleeves are wide and flowing. Cuffs, collars, and lapels have delicate: Floral embroidery Gold thread trim Light pink-blue plant patterns The chest area features a Tang-style high-waisted Ruqun structure. Large area of exquisite floral embroidery on the chest position. Waist uses a blue-green sash. The skirt body has obvious silk and gauze layering. Materials must show: Real silk reflection Light gauze semi-transparency Embroidery thread details Natural drape of sleeves Do not make it look like cheap photo studio Hanfu. ⸻ Scene Background is blooming flower trees in a night or dark environment. Many pale white, light pink, and light purple flowers distributed behind the character. Overall background is dark. Flowers form light-colored accents under soft lighting. Clear hierarchy between character and background. No Xianxia special effects. No massive particles. No moon. No palace large scenes. Focus is: Character close-up + dark flower tree background. ⸻ 0–1s | Frontal Gaze Opening character faces the camera directly. Body slightly sideways, but face almost directly facing the camera. Eyes looking directly at the lens. Mouth corners have a very slight, soft smile. Right hand naturally placed near the chest. Left hand hidden under wide sleeves or below the body. Entire person remains quiet and elegant. Camera uses medium close-up above chest. ⸻ 1–2s | Hand to Chin Character slowly raises one hand from chest. Wrist remains softly curved. Fingers naturally extended. Not stiff. Back of hand slightly towards camera. Hand moves slowly from chest past neck area to under chin. Forms classical lady-like elegant chin-resting action. Character's eyes still look at the lens. Smile slightly intensifies. ⸻ 2–3.2s | Hand Continues to Hair Bun Hand does not stay at chin too long. Continues slowly moving upwards along side of face. Passing through: Cheek Temple Ear side Finally raised near top hair bun. Index, middle, and ring fingers gently approach hair accessories. Movement is soft and restrained. Do not grab hair forcefully. More like lightly supporting hairpin or adjusting bun. Wide sleeves naturally hang down as arm rises. Thin gauze cuffs form beautiful layers. ⸻ 3.2–4.5s | Supporting Hair + Slight Turn Character keeps one hand lightly supporting hair bun. Simultaneously body and head begin small amplitude turning. Approximately: 5–10 degrees. Face changes from fully frontal to slight 3/4 angle. Eyes still looking at lens. Mouth corners maintain soft smile. Other hand naturally placed in front of body. Sleeves and shawl appear slight swaying. Pearl tassels on hairpin also produce very small natural swinging. ⸻ 4.5–6s | Side Face Smile Ending Character keeps hand near hair bun. Head tilts slightly more. Forms beautiful light 3/4 portrait angle. Eyes still looking at lens. Expression slightly softer than opening. Smile natural. No big toothy laugh. Wide sleeves maintain natural drape. Earrings, beads, and hair accessories sway slightly. Hold for about 0.5 seconds at end. ⸻ Camera and Movement Use: 70–85mm equivalent portrait lens Close-up above chest. Camera height slightly lower or level with character's eyes. Character always centered in frame. Video basically maintains fixed camera position. Only allow: very subtle push-in Approximately 3%-5% weak advancement. Also exists slight: cinematic breathing movement No panning. No fast zooms. No orbiting. No large lateral moves. ⸻ Lighting Adopt soft classical studio shoot + night flower tree background. Character face uses soft frontal-side light. Face overall very bright. Soft highlights on nose bridge, cheekbones, and lips. Hair edges can have slight rim light. Background remains dark. Flowers slightly lit up. Forming: Bright character + Dark background + Light colored flowers High-end contrast. Overall color suggestion: Light cyan-blue Mint green Pale pink Pearl white Deep black background

@梦老湿 Dream AI
Luxury Watchmaking Commercial Video Prompt
Seedance 2.0

Luxury Watchmaking Commercial Video Prompt

Create a cinematic, ultra-realistic luxury watchmaking commercial. Show a skilled watchmaker in a dark premium workshop carefully assembling an intricate mechanical gold watch. Start with close-ups of tiny gears, screws and moving mechanisms, then show his hands precisely placing the delicate components with professional tools. Slowly reveal the complete watch being polished and placed on his wrist. End with an extreme macro shot of the finished watch and its moving mechanical gears. Dark elegant lighting, realistic metal reflections, shallow depth of field, smooth camera movement, detailed craftsmanship, premium luxury advertisement aesthetic, photorealistic 3D animation. No text, logos or watermark.

@Aynah
Cute Cat Kitchen Disaster Animation
Seedance 2.0

Cute Cat Kitchen Disaster Animation

Created a video, a cinematic cartoon-style kitchen story featuring a curly red-haired woman and a cute fluffy gray cat in a warm, cozy home kitchen. The video begins with the woman entering the kitchen while the curious gray cat stays nearby, creating a playful and innocent atmosphere. The camera then moves closer to the cat as it reaches toward a button on the kitchen counter with its tiny paw. Suddenly, a funny kitchen mishap begins, filling the room with clouds of flour and food flying through the air. The woman reacts with surprise as the cat remains at the center of the chaos, making the scene humorous and energetic. Show dynamic camera movements, expressive facial reactions, detailed character animation, and natural body movement throughout the sequence. Gradually reveal the messy kitchen with flour, food, and ingredients scattered across the counters and floor. End with the woman and the cat sitting together in the messy kitchen, looking innocent and confused after the hilarious disaster. Keep the same characters, appearance, hairstyle, clothing, kitchen environment, lighting, and visual style consistent from beginning to end, with polished cinematic cartoon-quality animation.

@liana
Underground Dragon Skeleton Awakening
Seedance 2.0

Underground Dragon Skeleton Awakening

15-second photorealistic live-action dark fantasy. Two explorers inside a vast underground cavern discover the enormous fossilized skeleton of an ancient dragon embedded in rock. The complete skull and massive rib cage are clearly visible. Realistic geology, headlamps, dust, scale and human movement. 0–4s - DISCOVERY: Wide shot. The explorers walk beneath gigantic fossilized ribs towering over them. One places his gloved hand against a rib for scale. THUMP. A deep heartbeat reverberates through the entire skeleton. Both explorers freeze. 0–8s IT BEATS AGAIN: Close shot on the hand touching the fossil. THUMP. Stronger. Dust jumps from every bone simultaneously. The explorer immediately pulls his hand away. THUMP. The dragon’s huge rib cage visibly expands a few centimeters as if taking its first breath in centuries, then settles. The explorers slowly back away. 8–12s - WAKING: Camera tracks toward the enormous fossilized skull. Another violent heartbeat. Small rocks fall from the skull. Its lower jaw slowly opens with a deep grinding sound. Inside the empty eye socket, something moves deep in the darkness. 12–15s - CLIFF-HANGER: Wide shot with the tiny explorers beneath the skeleton. THUMP. The entire cavern shakes. The dragon’s enormous fossilized front claw suddenly CLOSES against the stone floor. The explorers stare upward. A massive inhale echoes through the cavern. CUT TO BLACK. Sound: cavern ambience, increasingly powerful heartbeats resonating through bone, falling grit, grinding fossilized joints, final enormous breath. Photorealistic and physically grounded. The dragon remains a fossilized skeleton throughout - no flesh regeneration, transformation, magical glow or fire. Keep exactly two explorers and one consistent skeleton. Real bone weight, dust and rock interaction. No extra limbs, changing anatomy, glowing eyes, fantasy particles or CGI look.

@DeCat
Futuristic Superhero Battle Sequence Prompt
Seedance 2.0

Futuristic Superhero Battle Sequence Prompt

Create a 31-second ultra-realistic cinematic action sequence set in a destroyed modern city, featuring a powerful female superhero in a sleek black futuristic armored suit with glowing red details, running through a city street as a massive explosion erupts behind her, then transition into a dark urban passage where she moves at high speed with dramatic camera tracking, powerful mechanical wings emerging from her armor as she prepares for battle, followed by intense close-up shots of her fighting a huge monstrous creature with glowing red eyes and massive strength, show fast aerial movements, powerful punches, kicks, sparks, smoke, flying debris and realistic impact effects, then capture her flying through the city with large black mechanical wings glowing with red energy before landing dramatically on the damaged road, maintain consistent character appearance, armor design, face, wings and creature throughout the entire video, with dark blue cinematic lighting, red highlights, realistic destruction, dynamic camera movement, dramatic slow motion moments, detailed textures, volumetric smoke, cinematic depth of field and high-end Hollywood-style visual effects, ending with the superhero standing firmly in the destroyed city as smoke and debris move around her.

@Maha
Seedance 2.5 High-Speed Boat Flip Video Prompt
Seedance 2.0

Seedance 2.5 High-Speed Boat Flip Video Prompt

Video Prompt 1 (0-10 seconds): High-Speed Pull + Giant Waves + Flip + High Launch DURATION: Part 1 of 2 (10 seconds) | ASPECT RATIO: 9:16 | STYLE: Photorealistic cinematic aerial action, 4K, 60fps, strong motion blur, full high-speed pace, no slow motion SUBJECT: A bright yellow and red inflatable tube raft, tethered by a tow rope to a fast white speedboat. Four adults in orange life jackets ride the raft, gripping the handles tightly, laughing and screaming with excitement. Crystal-clear turquoise tropical ocean. CAMERA: A cinematic drone shot at high altitude, looking almost straight down, then dropping lower and tracking the raft from behind at an angle. Fast, smooth movement with fast whip-tilts to follow the riders. One continuous shot, no cuts. LIGHTING: Bright midday tropical sunlight, sparkling reflections on the waves, vivid saturated colors, sun glare on the water spray. TIMELINE: 0-3s: From above, the speedboat roars forward, pulling the raft at extreme speed. Thick white wakes trail behind both. The riders laugh and grip the handles, hair whipping in the wind, and the raft skips over the water. 3-6s: Huge, fast-rolling ocean waves, several meters tall, rise ahead. The boat carves through them and the raft slams into the first giant wave, launching briefly into the air and crashing back down with massive spray. The riders cling on, screaming with joy. 6-8s: The boat cuts hard across a towering wave crest. The raft catches the peak at full speed and flips violently. 8-10s: The riders are catapulted extremely high into the air, tumbling and spinning, arms flailing. The camera tilts up sharply to track them against the bright sky. End the segment as the riders climb toward the top of their arc, high above the sea. SOUND: A roaring speedboat engine, rushing wind, crashing waves, heavy splashes, rope tension, and excited screams. Natural ambience only, no music. [Continuity Lock] The raft stays bright yellow and red and the same size, with the same four riders in orange life jackets, all keeping the same faces, hair, and outfits throughout. The boat stays white, with the same tow rope connection. The turquoise ocean and daylight stay consistent. There is exactly one raft, one boat, and four riders, with no duplicates and no extra people. The camera makes no cuts or scene changes. [Sound Lock] The engine and wave ambience run continuously and build with the speed. Each splash and impact syncs to the visual, and there are no silent gaps. [Physics Rules] Realistic gravity and water physics. The launch is caused by the raft hitting the wave crest and flipping, with no flying or anti-gravity. This is a playful water-sport ride with no injuries, no blood, and no distress. NEGATIVE: No cartoon look, no slow motion, no cuts, no duplicated riders or rafts, no distorted or extra limbs, no changed clothing or colors, no floating bodies, no unrealistic water

@Abkr Sadiq | AI
Medieval Woman Warrior Battle Prompt
Seedance 2.0

Medieval Woman Warrior Battle Prompt

Ultra-realistic cinematic medieval battle scene, a brave young woman warrior in an elegant flowing ivory medieval dress with black fitted sleeves, standing on an ancient stone courtyard while fighting a heavily armored knight wielding a large medieval mace. Dynamic combat pose, realistic steel armor reflections, detailed fabric movement, dramatic overhead camera angle, intense action, historical European castle setting, cinematic lighting, realistic skin and hair, atmospheric depth, subtle motion blur, highly detailed textures, epic fantasy atmosphere, photorealistic, HDR, 8K, professional film still, shallow depth of field, vertical 9:16 composition.

@AIwithMinal
Epic Ocean Staircase Future Vision Prompt
Seedance 2.0

Epic Ocean Staircase Future Vision Prompt

An enormous staircase emerges from the middle of the ocean and rises into the clouds. People gather in disbelief. A young explorer begins climbing. Each step reveals Earth further into the future. First step: futuristic cities. Next step: forests growing on skyscrapers. Next: oceans filled with floating civilizations. Higher: giant orbital rings surrounding Earth. Higher: cities drifting through the atmosphere. Higher: humanity traveling among stars. The climb becomes faster and more dangerous. Thousands follow behind. The staircase stretches beyond the clouds and into space. The explorer reaches the final visible step. Beyond it lies a future so vast and magnificent it cannot fully be understood. A brilliant light floods everything. The staircase disappears. Leaving only the ocean below. Epic science fiction adventure, continuous upward motion, escalating future visions, breathtaking scale, emotional wonder, photorealistic environments, cinematic camera movement, dynamic action, masterpiece visuals, 16:9.

@Alexandra Aisling
Xianxia Swordswomen Morale Drama
Seedance 2.0

Xianxia Swordswomen Morale Drama

Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Core focus on mature institutional pressure, restrained yet continuously tense emotional power, and veteran screenwriter-style dialogue revolving around the following themes: The demand to uniformly act like everything is fine Whether exhaustion can be acknowledged Whether honesty weakens a collective or makes it stronger Adopt Arri Alexa film camera texture, stable sharp facial micro-details, delicate film grain, natural volumetric lighting, and simple clear high-level character blocking. Strictly use @Image 1 and @Image 2 as character identity anchors. Silently reassemble all newly uploaded background and location reference images into a new unified environment DNA first: naturally blend compatible real terrain, ancient architectural language, spatial scale, weathered materials, vegetation, water bodies, wandering mountain mist, slowly moving clouds, reflections, main light direction, and atmospheric depth; the entire environment remains persistently alive but absolutely neutral narratively. Character Settings Character ID A Always the same @Image 1 Senior Sword Immortal Sister: 25-30 year old East Asian female Oval fair face Dark almond eyes Black long hair half-tied, fixed with a white jade hairpin Tall and slender figure Wearing the same set of white embroidered silk Hanfu Semi-transparent layered wide sleeves Silver waist sash Jade pendant White cloth boots Holding a single silver longsword Character ID B Always the same @Image 2 Junior Sword Immortal Sister: 20-25 year old East Asian female Round lively face Black hair braided Petite figure Wearing the same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holding a single dark steel sword Other Secondary Characters The following characters exist only as secondary witnesses: An elderly master A physician Several visibly exhausted disciples after a great battle An enemy envoy Segment Structure 0-5s | Wide or Long Shot Clearly establish the relationship between characters and environment. The master publicly orders: "Report injuries, uniform four words — No impediment, ready for battle." The surrounding disciples answer in unison as if accustomed: "No impediment, ready for battle." The same junior sister does not speak up. After a full pause of half a beat, she says under everyone's gaze: "This disciple has an impediment." In the first 3 seconds, immediately form a hook, making viewers mistakenly think she will publicly show weakness before the enemy envoy. 5-10s | Medium Shot or Cowboy Shot Maintain the same two women, same costumes, same swords, and completely consistent geographical space. The master clearly lowers his voice: "The enemy envoy is right here, do you have to show weakness?" The same junior sister does not retort, only calmly answers: "I can fight." After a full pause of half a beat, adds: "But pain is pain." In the shallow depth of field behind, the enemy envoy's corner of mouth shows a slight smile of watching the drama. Just when everyone thinks the senior sister will scold the junior sister, The same white-robed sword immortal walks to her side, standing exactly level with her, and only says: "I also have an impediment." The master suddenly turns his head: "Are you also being unruly?" Wind, water, mountain mist, vegetation, cloud shadows, fabrics, and distant figures in the background continue to change naturally but never intervene in the character conflict. 10-15s | Close-up or Extreme Close-up The same master asks with suppressed anger: "If everyone cries pain, what happens to morale?" The same senior sword immortal does not refute immediately, only answers: "Morale isn't about everyone saying they are fine." Leave a truly weighty full pause. She shifts her gaze to those disciples who are obviously exhausted but still stand straight, continuing: "It's that some say there is trouble — and others can bear it." As her words fall, the same physician offers no comment, quietly stepping forward with bandages. In the shallow depth of field behind, the enemy envoy's original smile slowly disappears because he sees not collapse, but a group allowing each other to acknowledge pain. The same junior sister softly asks the senior sister: "What about tomorrow?" Extreme close-up falls on the senior sister's calm and clear eyes, she answers: "Fight when we should fight." After a full pause of half a beat, delivers the final line: "Heal wounds tonight first." Do not arrange applause. Do not arrange the master suddenly admitting fault. Do not arrange the junior sister crying. Only let several disciples who have been holding on finally slowly relax their shoulders. Hard Requirements Strict total duration 15 seconds 16:9 landscape Strictly three continuous clear shots Native synchronized Mandarin dialogue Precise lip sync and eye-line relationships Character identity, hairstyle, costume, sword, physician props, supporting role positions, and geographical space remain stable throughout Character micro-expressions must be restrained and realistic Action nodes few but clear Natural physics for silk fabric, hair, bandages, and weapons Real parallax and synchronized spatial ambient sound maintained across foreground, midground, and background No subtitles generated Seedance 2.0 Mini Execution Focus For Seedance 2.0 Mini, emphasize: Reference character consistency Clear visual hierarchy among multiple characters Limited but dramatically meaningful action design Stable camera continuity Light and shadow continuity Core prop continuity Precise audio-visual synchronization of dialogue, footsteps, fabric friction, bandage unfolding sounds, sword sheath rustles, and environmental sounds Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Cinematic Relationship Drama Prompt for Seedance 2.0 Mini
Seedance 2.0

Cinematic Relationship Drama Prompt for Seedance 2.0 Mini

Cinematic realistic texture, 16:9 horizontal screen, 15-second modern Chinese urban relationship drama, native synchronized Mandarin dialogue, no subtitles. The core is not to accuse a male character, but to make the junior sister realize on her own: the person who repeatedly cleans up your messes is not naturally equal to security; if many of those messes are also related to this relationship, then "being cared for" may slowly be turning into "only being able to rely on him." Overall adopt an Arri Alexa cinema camera texture, credible modern residential corridor, mixed lighting from real ceiling lights and elevator area, natural skin tones, stable sharp facial micro-details, slight film grain, shallow depth of field. Emotions are sharp but restrained, no slogans, no short-drama-style hysteria, no arrangement for any character to suddenly turn dark. Strictly three consecutive shots, each about 5 seconds. For Seedance 2.0 Mini, all complexity is concentrated on the gazes, pauses, simple movements of the three people, and one suitcase, one cracked-screen phone; do not design complex physical conflicts. Character identities strictly locked. Character ID A: Always the same adult East Asian female as in @Image1, 27–32 years old, tall and slender. Strictly preserve the facial features, face shape, eyes, nose, lips, skin tone, and overall temperament from the reference image. Modern styling: ivory white shirt, dark gray trousers, black leather shoes, silver wristwatch. She is a senior sister type character, calm, judgmental, but does not make decisions for others. Character ID B: Always the same adult East Asian female as in @Image2, 22–26 years old, smaller build. Strictly preserve the facial features, face shape, hairstyle, and character temperament from the reference image. Modern styling: cyan-green knit top, loose dark trousers, white sneakers. She always has the same suitcase beside her and holds the same cracked-screen phone in her hand. Boyfriend: Around 27–28 years old, wearing a clean dark coat. Appearance and behavior must be real and ordinary, not greasy, not stereotypically fierce. He truly believes he has been protecting her, so his reactions come from misunderstanding and defense, rather than pure malice. 00:00—00:05 First shot, 35mm wide to medium shot, clearly establishing the spatial relationship of the residential corridor at once. The junior sister stands next to the suitcase, holding the cracked-screen phone. The boyfriend stands between her and the senior sister, with clear distance among the three. The boyfriend suppresses emotions, voice not high: "Which time when something happened, wasn't it me accompanying you?" The junior sister almost instinctively replies: "He's right." The senior sister does not look at the boyfriend, only looks at the junior sister: "I know." Pause extremely briefly. "But why do things always happen to you?" After this sentence, maintain half a second of silence. The junior sister freezes for the first time. Do not shockingly widen eyes, just stop the gaze, the words originally prepared to continue explaining for the boyfriend are not spoken out. 00:05—00:10 Second shot, 50mm medium close-up, the three people still maintain exactly the same spatial relationship, props cannot drift. The boyfriend immediately turns to the senior sister: "Don't stir things up." The senior sister still does not argue with him, only calmly looks at the junior sister and says: "Work, landlord, friends." Slight pauses between each word. Then adds one sentence: "Every time, he was there." The boyfriend immediately follows up: "Because I am helping her." The senior sister looks at him, tone without aggression: "Maybe." Pause briefly. "But why are you the only one left in the end?" After this sentence falls, do not add any explanation. Do not match with exaggerated musical accents. Only leave the slight ambient sound of the residential corridor and one distant elevator chime. The junior sister slowly lowers her head to look at the cracked-screen phone in her hand. This is the first time she connects the previous events herself. 00:10—00:15 Third shot, 85mm close-up gradually focusing on the junior sister. She slowly raises her eyes to look at the boyfriend, no crying, no anger, nor confirming with the senior sister. She asks herself: "Are you helping me..." Pause about 0.3 seconds. "Or making me only able to find you?" Complete silence. The boyfriend obviously wants to answer, lips slightly move, but cannot organize words. The senior sister never shows victory, satisfaction, or "I knew it all along" expressions, and absolutely must not reach out to lead the junior sister away. The junior sister bends down to pull up the suitcase herself. The boyfriend subconsciously asks: "Where are you going?" She glances at him, answers calmly: "Just be alone for a while." Then drags the suitcase, walking alone past the two people. The senior sister only steps aside, truly clearing the passage. Finally, do not chase-shoot the senior sister, do not linger on the boyfriend's face. The camera stops on the back view of the junior sister dragging the suitcase towards the end of the corridor, wheel sounds fade away, elevator light turns on, end. Whole film performance principles: No winner, no villain verdict, no emotional explosion. The senior sister only raises one question; the boyfriend still believes he is caring for her; the person who truly completes the judgment must be the junior sister herself. Dialogue must sound like what real adults would say during arguments, short sentences, colloquial, avoiding literary lines, golden quote style, psychological terminology, and short-drama shouting. While all characters speak, others must shut up and have real listening reactions. Mandarin lip-sync accurate, gaze targets clear. Three-shot structure strictly maintained: 0—5s: Establish "He always saves her" 5—10s: First realization "Why is he always there" 10—15s: She poses the question herself and leaves alone Sound design: Residential air conditioner low frequency, elevator chime, fabric rustle, cracked phone grip sound, suitcase wheel sounds realistically synchronized. Background music extremely weak or even absent, letting the final wheel sound become the emotional convergence. Character faces, hairstyles, clothing, cracked-screen phone, suitcase, corridor door positions, elevator direction, and the three-person spatial positions must remain continuously stable. Prohibit character identity drift, prop disappearance, random position swaps, multi-person gaze errors, and the boyfriend suddenly becoming aggressive. Negative: blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, subtitles, malformed hands, extra fingers, inconsistent character, face morphing, identity drift, changing clothes, disappearing suitcase, changing phone, repaired phone screen, background shift, unstable hallway, teleportation, random character position, incorrect eyeline, overlapping dialogue, inaccurate lip sync, exaggerated crying, screaming, aggressive male stereotype, villain expression, smug senior woman, triumph expression, melodramatic acting, soap opera acting, theatrical pause, motivational speech, therapy jargon, excessive music cue, glitch cut, random camera movement.

@Soran
Korean Campus Action Anime Video Prompt
Seedance 2.0

Korean Campus Action Anime Video Prompt

Cinematic cel-shaded 3D anime, semi-realistic CGI, 15-second Korean action sequence at a modern Korean university campus at night during a student festival. CHARACTERS: Jun-ho, 22, messy black hair, dark oversized varsity jacket, white T-shirt, loose black trousers, sneakers, bruised cheek. Athletic, determined. So-yeon, 21, long dark hair, cream university jacket, jeans, sneakers, kidnapped by four masked men in dark streetwear. ACTION: Jun-ho spots So-yeon being dragged through a neon-lit campus corridor and immediately chases them. He ducks a punch, slams one attacker into lockers, spins and kicks another through a classroom doorway. So-yeon breaks free and runs toward the stairwell, but an attacker grabs her. Jun-ho swings around the stair railing and knocks him away. The chase continues into the underground parking garage, where Jun-ho dodges attacks between cars and defeats the final attacker with a fast hand-to-hand combination. Jun-ho and So-yeon sprint toward the campus exit as security lights flash and campus security approaches. STYLE & CAMERA: Unreal Engine-quality cinematic CGI, Korean action-anime aesthetic, bold cel-shaded shadows, dramatic rim lighting, realistic cloth and hair physics, dynamic tracking shots, low-angle action camera, fast camera movement, motion blur, cinematic depth of field, detailed Korean campus environment. AUDIO: Intense Korean action-thriller orchestral score, heavy footsteps, shouting, locker impacts, realistic fight sounds and distant campus ambience. NEGATIVE: No live-action, no flat 2D anime, no guns, no gore, no superpowers, no impossible physics, no duplicated characters, no distorted anatomy, no changing faces/outfits, no teleportation, no subtitles, no watermark, no text artifacts.

@ORHAN
Lost Things Return Global Event Prompt
Seedance 2.0

Lost Things Return Global Event Prompt

Across Earth, something impossible begins happening. Everything that was ever lost starts coming back. A forgotten toy walks out of the ocean. Ancient ships emerge from glowing fog. Extinct animals appear on distant horizons. Millions of lost letters descend gently from the sky. People stop what they are doing. Crowds gather. Entire cities watch as impossible reunions unfold. A child sees a beloved pet running toward them. Long-lost treasures emerge from deserts. Ancient forests reappear where empty land once stood. The phenomenon spreads across the planet. More and more things return. The scale becomes enormous. The skies fill with lost inventions. Lost histories. Lost possibilities. Humanity watches together. A world reconnecting with everything it thought was gone forever. Majestic science fiction fantasy, emotional storytelling, massive global event, breathtaking visuals, wonder, hope, spectacular cinematography, dynamic movement, photorealistic environments, epic scale, masterpiece, 16:9.

@Alexandra Aisling

Some prompts are collected from creators on X. Copyright belongs to the original authors.