Kenerate AI

提示词库

AI 提示词库

汇集全球创作者的精选图像、视频与建站提示词。复制任意一条,替换主体或风格,即可用最新模型生成。

15,630 条提示词 · 每日更新 · 完全免费

共 714 条

Pixar-style 3D character of a cheerful girl in yellow

Pixar-style 3D character of a cheerful girl in yellow

A high-quality 3D cartoon-style character of a cheerful young girl with expressive oversized eyes and soft facial features, rendered in a Pixar/Disney-inspired aesthetic. She has long, wavy blonde hair with detailed strands, wearing round oversized glasses and a cozy yellow-and-white outfit. The character is dressed in a yellow hoodie layered with a textured jacket, white cargo pants, and chunky sneakers Accessories include a beanie hat and playful glasses matching the warm color palette.The pose is energetic and expressive-either mid-jump with arms raised in excitement or standing confidently with crossed arms and a surprised, curious expression. Clean monochrome {argument name="background color" default="yellow"} background, soft studio lighting, smooth clay-like textures, ultra-detailed clothing fabric, vibrant colors, joyful mood, cinematic depth of field, 4K resolution, modern stylized 3D illustration.

Stylized 3D Animated Female Photographer Character (Pixar Style)

Stylized 3D Animated Female Photographer Character (Pixar Style)

Using the uploaded face image as the exact facial reference, create a stylized 3D animated female photographer character, Pixar–Disney style, soft cinematic lighting. A young woman with short curly brown hair, big expressive eyes, round glasses, and a calm confident expression. She is standing with arms crossed, a vintage analog camera hanging around her neck. Wearing a cream button-up shirt with rolled sleeves and high-waisted olive green trousers. The background is a cozy vintage photography studio filled with old cameras, film rolls, photo prints pinned on the wall, wooden tables, and warm desk lamps. Retro aesthetic, nostalgic mood, warm tones, shallow depth of field, ultra-detailed textures, soft shadows, highly polished 3D render, studio quality, cinematic composition, 4k, portrait orientation.

LEGO Mountain Flood Rescue Scene Prompt

LEGO Mountain Flood Rescue Scene Prompt

LEGO mountain flood rescue scene, torrential rain causing river overflow in a LEGO mountain village, rescue boats and ropes used by LEGO firefighters, houses perched on slopes surrounded by muddy floodwater, misty mountains in background, dramatic cinematic lighting, intense LEGO disaster realism --ar 3:4

NES BG Dot Art Conversion Prompt

NES BG Dot Art Conversion Prompt

[NES Final Specification/Complete Version: BG-Only Algorithm Execution Type Dot Art Conversion Prompt] Convert this image into BG dot art specifications for the Family Computer (NES) hardware, strictly executing the following mathematical and logical steps, without limiting the subject matter. The purpose of this prompt is to satisfy the constraints required for BG to function on actual NES hardware. Aesthetic-only NES-style expression is prohibited. Use only the BG layer; sprites are strictly prohibited. ──────────────────────── [Prerequisites (NES BG Implementation Rules)] ──────────────────────── - Output Resolution: 256 × 240 pixels - Layer Used: NES BG only - Sprite usage prohibited - Transparency processing is not performed - Index 0 of each palette is treated as the NES universal background color - Index 0 is common to all palettes - The color with the largest coverage area on the entire screen is assigned as the universal background color - Color number 0 can also be used as a normal drawing color ──────────────────────── [Step 1: Geometric Image Processing (Protagonist Priority, No Deformation Cropping)] ──────────────────────── 1. Set the conversion size to 256 × 240 pixels 2. Always maintain the aspect ratio of the original image - Scale up or down until the shorter side fits the conversion size - Stretching the image is strictly prohibited 3. Automatically detect the protagonist (person, animal, building, etc.) in the image, and adjust the crop position so that the protagonist is maximally contained within the frame 4. If the protagonist cannot be detected, crop based on the center of the screen ──────────────────────── [Step 2: Tile Decomposition and Attribute Block Definition (NES Compliant)] ──────────────────────── 1. Divide the image into 8×8 pixel tiles 2. Treat 2×2 tiles (16×16 pixels) as 1 attribute block 3. Subsequent palette constraints and color constraints must be applied per attribute block ──────────────────────── [Step 3: Attribute Block Unit Palette Clustering (Maximum 4)] ──────────────────────── 1. Analyze the color distribution within each 16×16 attribute block 2. Cluster all attribute blocks by color distribution similarity, classifying them into a maximum of 4 groups 3. If the hue (blue, green, etc.) is clearly different from other areas, treat it as an independent group whenever possible 4. However, the NES BG sub-palettes are limited to a maximum of 4. Prioritize the protagonist area, and areas of low importance may be integrated into similar colors ──────────────────────── [Step 4: NES BG Palette Generation (4 colors × 4 sets)] ──────────────────────── 1. Index 0 (Universal Background Color) - Calculate the color with the largest coverage area on the entire screen, and assign it to Index 0, common to all palettes 2. Index 1–3 (Unique Colors) - For each sub-palette, select 3 colors that represent the 'light part,' 'mid-tone,' and 'dark part' of that attribute group - Colors extremely close in hue or brightness to Index 0 are prohibited ──────────────────────── [NES Color Palette Constraints (Hardware Compliant, NTSC)] ──────────────────────── - Available colors are strictly limited to the 54 NES hardware-compliant NTSC palette colors listed below - Palette generation, color selection, and quantization must always be performed from this 54-color set - Generation of new colors, RGB interpolation, or use of continuous values is prohibited - The following color set contains exactly 54 colors NES NTSC usable palette (54 colors, hex RGB) 000000,1D2B53,7E2553,#008751,AB5236,5F574F, C2C3C7,FFF1E8,FF004D,FFA300,FFEC27,00E436, 29ADFF,83769C,FF77A8,FFCCAA,291814,111D35, 422136,125359,742F29,49333B,A28879,F3EF7D, BE2633,E06F8B,E0A872,B2DCEF,4F6781,8E478C, A3CE27,44891A,2A4F3E,6D758D,9D9D9D,FFFFFF, 4B692F,6A6A6A,8F563B,C2C3C7,DF7126,D95763, D77BBA,FBF236,99E550,6ABE30,37946E,5FCDE4, CBDBFC,ADB5BD,EEC39A,696A6A ──────────────────────── [Step 5: CHR Pattern Compression (BG 256 Tile Limit)] ──────────────────────── 1. Calculate the number of unique 8×8 tile patterns used across the entire image 2. Limit the number of unique tiles to not exceed 256 types 3. For large areas like backgrounds, sky, or walls, repeatedly use completely identical dot patterns to minimize the number of tile types 4. Tiles with slight differences may be integrated using the following methods: - Readjustment of dither placement - Replacement of intermediate colors - Requantization within the attribute block ──────────────────────── [Step 6: Dithering (NES 4-Color Constraint Support)] ──────────────────────── 1. Use only the 4 assigned colors within each attribute block 2. To express pseudo-gradation, apply the following dither

Anime Character to 3DCG Figure Prompt

Anime Character to 3DCG Figure Prompt

Take the character image from the anime's official website and give it to Nano Banana Pro. Instruct it to "Generate an image of a 3DCG woman wearing the hair and clothes from the anime drawing."

Structured Figure/Diorama Generation Prompt for Nano Banana Pro

Structured Figure/Diorama Generation Prompt for Nano Banana Pro

■ COMPOSITION_MODE: Composition and Angle Faithful Framing: Maintains the zoom ratio and composition of the original illustration 'as is'. Full-Body: Even if the original image is only upper body, it completes the feet to render a 'full-body figure'. High-Angle View: Forcibly switches to a 45-degree high-angle 'overhead (bird's-eye) view'. ■ ENVIRONMENT_TYPE: Background Construction Auto: AI analyzes the original image and automatically selects 'Diorama' if there is a detailed background, or 'Studio Background' if it is simple. Force Diorama: Even if the original image has a white background, it forcibly constructs an elaborate miniature set (cityscape, nature, interior, etc.). Force Studio: Eliminates any background and replaces it with a clean photographic backdrop or acrylic sheet. ■ ASPECT_RATIO: Screen Ratio Inherit: Same ratio as the original image. Square: 1:1. For SNS posts or icon-style compositions. Portrait: 9:16. For smartphone wallpapers or dynamically showing standing figures. Landscape: 16:9. For showcasing wide diorama sets. ■ DISPLAY_BASE: Base Selection Simple Round: Transparent or opaque circular plastic base. Results in the most common figure appearance. Decorative: Custom base with decorations matching the character's theme (rubble, magic circles, luxurious designs, etc.). Diorama Floor: Eliminates the concept of a base, placing the figure directly on the diorama ground. None: Excludes both the base and ground details, resulting in the simplest self-standing state. ■ DENSITY: Information Density Standard: A clean, organized finish, like a catalog photo. High: Adds a large number of small objects (model grass, rubble, miniature furniture, etc.) within the diorama to maximize information density. ■ FIGURE_MATERIAL: Figure Material Texture Standard PVC: Standard plastic feel of commercial figures. Softly diffuses light. Premium Resin: Detailed molding and a high-grade resin feel with slight transparency. Texture like a garage kit. Glossy Plastic: A texture with strong reflections, like a glossy painted finish. ■ LIGHTING_STYLE: Lighting Natural: Soft natural light, like being photographed by a window. Everyday atmosphere. Bright Studio: Advertising photo style with multiple lights, minimal shadows, and clear details. Cinematic: Strong contrast and shadows to create a profound atmosphere, like a scene from a story.

Hybrid Humanoid-Horse Portrait (Ronaldo/Messi inspired)

Hybrid Humanoid-Horse Portrait (Ronaldo/Messi inspired)

{ "image_type": "Photorealistic digital portrait", "resolution_target": "8K ultra-high resolution", "aspect_ratio": "2:3 (vertical)", "subject": { "form": "Hybrid humanoid–horse figure", "composition": "Upper torso and head visible", "pose": "Three-quarter profile facing right", "expression": "Neutral to intense, calm, focused gaze" }, "head_and_face": { "face_structure": "Human male facial anatomy", "skin_texture": "Highly detailed, rough, weathered skin with visible pores, fine wrinkles, and natural uneven texture", "skin_tone": "Medium brown with warm undertones", "facial_hair": { "beard": "Short, trimmed beard", "mustache": "Connected to beard, neatly kept", "density": "Medium density facial hair" }, "eyes": { "shape": "Almond-shaped", "color": "Dark brown", "gaze_direction": "Looking slightly forward and to the right", "detail": "Sharp catchlight, realistic moisture and depth" }, "eyebrows": { "thickness": "Medium to thick", "shape": "Natural, slightly arched" }, "nose": { "shape": "Straight bridge, realistic proportions", "texture": "Visible skin pores and highlights" }, "lips": { "shape": "Medium thickness", "expression": "Closed, relaxed", "texture": "Natural matte texture" } }, "hair_and_mane": { "head_hair": { "style": "Short, slightly tousled", "direction": "Swept backward and upward", "color": "Dark brown to near black" }, "mane": { "type": "Horse mane", "texture": "Coarse, thick strands", "color": "Dark brown to black", "placement": "Flows backward along the neck" } }, "horse_features": { "ears": { "type": "Horse ears", "position": "Upright, slightly angled back", "texture": "Short fur with realistic skin folds" }, "neck_and_torso": { "build": "Muscular and powerful", "definition": "Strong muscle striations visible", "skin_texture": "Horse skin with short, fine fur", "color": "Deep dark brown" } }, "lighting": { "style": "Soft cinematic lighting", "direction": "Primary light from front-left", "contrast": "Moderate contrast with smooth shadow falloff", "highlights": "Subtle highlights on forehead, cheekbones, nose, and neck muscles" }, "background": { "type": "Studio backdrop", "color": "{argument name="background color" default="Warm beige to light tan gradient"}", "texture": "Smooth, slightly grainy", "depth": "Shallow depth of field, fully blurred" }, "camera_and_focus": { "camera_angle": "Eye-level", "framing": "Close-up portrait", "focus": "Sharp focus on face and eyes", "depth_of_field": "Shallow, background fully out of focus" }, "color_palette": { "dominant_colors": [ "Dark brown", "Warm beige"} ] }

Object-Based World: Reality Unfolding from a Frozen Object

Object-Based World: Reality Unfolding from a Frozen Object

Cinematic 3D composition centered on a {argument name="object" default="[OBJECT]"}, frozen at the instant it releases something far bigger than itself. From within it, an entire {argument name="world style" default="[WORLD STYLE / THEME]"} reality unfolds, spilling outward into sweeping environments, towering forms, and dynamic motion that suggests this world was hidden there all along. The object doesn’t just contain the world — it becomes part of it, with its shapes transforming into terrain, architecture, and symbolic landmarks. Small figures, machines, or creatures navigate the scene, adding life, scale, and narrative. The moment balances between dream and physics, where visual logic holds even as reality stretches. The scene is charged with [ATMOSPHERE: glow, fog, particles, smoke, energy], amplifying the sense of rupture and emergence. A subtle hint of the real world remains visible around the edges, anchoring the spectacle in realism. Hyper-detailed textures, dramatic lighting, cinematic depth, ultra-realistic, 8K, concept art finish.

3D Render of Boy and Furry Monster on Scooter

3D Render of Boy and Furry Monster on Scooter

A high-quality 3D render of a cute young boy riding an orange electric scooter next to a small, round, furry blue monster. Both characters have shocked expressions with wide eyes and open mouths. The boy is wearing a highly textured, fuzzy teal sweater with a white patch that reads "noo" in red text, along with brown patterned pants and white sneakers. Clean teal studio background, soft lighting.

Dark Fantasy Winter Creature Emerging from a Blizzard

Dark Fantasy Winter Creature Emerging from a Blizzard

A towering winter creature emerges from a blizzard shrouded forest, antler like ice horns branching from its skull, fur crusted with frost and drifting snow. Glowing pale light blue eyes cut through the whiteout. Breath crystallizes midair. Cinematic wide shot, low angle, heavy snowfall, cold blue-grey palette, ultra detailed texture, dramatic rim light, dark fantasy realism.

Hyper-Real Macro Studio Shot of a LEGO Technic Kitbash

Hyper-Real Macro Studio Shot of a LEGO Technic Kitbash

Nikola Tesla -> System Instruction: Edit {argument name="subject" default="Nikola Tesla"} into a hyper-real macro studio product shot of a LEGO Technic-style kitbash doing a clever pose 1) Zone Mapping: A: Head/front built from curved slopes; eyes/headlights = transparent studs/lenses. B: Body built from Technic beams and panels; pattern lines become color-blocked parts and connector geometry. C: Extremities use axles, gears, shock absorbers, and linkages. 2) Mechanism Logic: Expose gear trains and differentials that plausibly drive motion. If creature: crank mechanism in torso. If car: visible gearbox + suspension. 3) Photo Rules: Studio grey seamless, shallow DOF, realistic plastic micro-scratches. Absolutely no text, no box art, no instructions visible. 1:1, 8k.

Miniature Diorama Reconstruction from a Reference Scene

Miniature Diorama Reconstruction from a Reference Scene

{ "reference_images": { "scene_reference": "ATTACHED_IMAGE", "usage_rule": "Use this image as the sole and exact source for scene layout, object placement, and composition. Do not reinterpret or replace the scene." }, "concept": { "type": "miniature diorama reconstruction", "intent": "Rebuild the attached scene as a clean, collectible-scale diorama while preserving the original spatial relationships" }, "environment": { "scale": "tabletop miniature", "ground": { "type": "sculpted base", "behavior": "supports all objects naturally without enclosure", "edges": "clean, minimal, slightly beveled" }, "background": { "type": "seamless studio backdrop", "color": "pure white", "constraint": "no environment beyond the diorama base" } }, "objects_and_elements": { "layout_rule": "All objects must remain in the same relative positions as in the reference image", "primary_elements": "exact vehicles, structures, props, and terrain visible in the reference", "detail_handling": "simplified but faithful miniature proportions", "characters": { "presence": "only if present in the reference", "style": "miniature figurines, no facial realism" } }, "composition": { "view": "isometric or slightly elevated 3/4 perspective", "framing": "entire diorama visible, centered", "cropping": "no zoom, no cinematic crop" }, "camera": { "lens_equivalent": "35mm–50mm", "perspective": "miniature realism", "distortion": "none" }, "lighting": { "type": "soft studio lighting", "direction": "overhead and slightly angled", "shadows": "subtle contact shadows only beneath objects", "avoid": [ "dramatic lighting", "spotlights", "cinematic contrast" ] }, "materials_and_style": { "surface_finish": "smooth, matte or lightly satin", "material_quality": "high-quality scale model materials", "aesthetic": "clean, modern, premium diorama" }, "quality_controls": { "image_clarity": "ultra-clean", "grain": "none", "noise": "none", "motion_blur": "none" }, "negative_prompts": [ "glass case", "display box", "museum enclosure", "transparent cube", "protective casing", "reflections on glass", "labels or plaques", "text overlays", "busy background", "cinematic blur" ] }

Pixar/Disney 3D Cartoon Character with Knitted Name

Pixar/Disney 3D Cartoon Character with Knitted Name

A full-body 3D cartoon girl character in a Pixar/Disney-style render, standing confidently against a solid bright {argument name="background color" default="yellow"} background. She has big expressive brown eyes, a cute smiling face, and light brown curly hair tied in a messy high bun, with white round goggles resting on her head. She is wearing an oversized knitted sweater in cream and mustard yellow stripes, with the name “{argument name="name on sweater" default="NOOR"}” clearly knitted into the fabric across the chest (woven yarn texture, not printed). Loose knitted beige cargo pants with side pockets, white chunky sneakers with subtle yellow accents. Soft studio lighting, smooth textures, high detail yarn knit realism, warm color palette, playful pose with arms slightly spread, ultra-high quality, 4K, sharp focus, clean background, character centered.

Hyper-Realistic Studio Portrait with Floating Ring Prop Prompt

Hyper-Realistic Studio Portrait with Floating Ring Prop Prompt

A hyper-realistic studio full-body portrait of {argument name="character" default="[CHARACTER]"} with {argument name="outfit description" default="[OUTFIT DESCRIPTION]"} in a [POSE]. His/Her full body is fully visible from head to toe, standing on a [FLOOR TYPE] reflective studio floor, with both feet clearly visible in frame. Camera is positioned at full-body height, straight-on, ensuring clean composition and strong symmetry. Surrounding the subject, [RING TYPE] arranged precisely around the mid-torso area. [RING CONTENT] (repeat seamlessly if text-based). The ring is tilted diagonally in perspective and floats naturally around the body with a clear gap, without touching the clothing/skin. Ring Rendering: {argument name="ring material" default="[MATERIAL/STYLE: metallic / chrome / dot-matrix LED / anime ink]"} with [EXTRUSION or GLOW], deep shadows, and glossy highlights. Background: a clean studio gradient from [COLOR 1] to [COLOR 2], evenly lit and minimal. Lighting: soft cinematic studio lighting, [KEY LIGHT direction/quality] creating smooth dramatic shadows across [materials]. A subtle backlight / rim light enhances depth and separation from the background, while gentle specular highlights emphasize contours, texture, and premium realism. Mood: [FINAL MOOD LINE] [STYLE INTERPRETATION]. Ultra-detailed, cinematic composition, sharp focus

Dark Sci-Fi Action Scene with Venom-like Symbiote

Dark Sci-Fi Action Scene with Venom-like Symbiote

{ "identity_lock": { "reference_image": "uploaded_reference_image", "face_editing": "disabled", "preserve_facial_features": true, "preserve_proportions": true }, "scene": { "description": "Ultra-realistic cinematic action scene", "resolution": "16K", "style": "Hollywood action-movie poster", "genre": "dark sci-fi action" }, "subject": { "person": "same young woman from reference", "pose": { "stance": "dynamic action", "body_position": "slightly crouched forward", "legs": "one knee bent", "hands": { "left_hand": "pressed against the ground", "right_hand": "reaching outward" } }, "expression": "focused and intense", "motion": "mid-action, about to leap or attack" }, "symbiote": { "type": "{argument name="symbiote type" default="Venom-like alien symbiote"}", "origin": "bursting from her back", "features": [ "large menacing tendrils", "aggressive snarling face above shoulder" ], "material": "glossy black organic texture", "behavior": "violent expansion and movement" }, "environment": { "location": "dark industrial warehouse", "atmosphere": [ "misty", "smoke-filled", "floating dust particles" ], "lighting": { "primary": "sharp cinematic light beams cutting through fog", "highlights": "warm rim lighting on subject and symbiote" } }, "camera": { "angle": "low angle", "tilt": "slightly tilted", "lens": "cinematic wide lens", "depth_of_field": "shallow", "motion_blur": "subtle directional blur" }, "post_processing": { "effects": [ "lens flares", "warm highlights", "cinematic color grading", "subtle film grain" ], "contrast": "high", "sharpness": "ultra-detailed" }, "mood": { "energy": "high intensity", "tone": "dark, powerful, aggressive", "cinematic_feel": "epic and dramatic" } }

Ultra-Detailed 3D Stylized Character Design Prompt

Ultra-Detailed 3D Stylized Character Design Prompt

Use Reference figuire1 Create Ultra-detailed 3D stylized character design of a cute with a Pixar/Disney-inspired look, soft rounded facial features, big expressive eyes, smooth porcelain skin, and playful proportions. Outfit is cozy-chic and modern: oversized knitted sweaters, fluffy jackets, cropped tops, skirts or wide-leg jeans, textured fabrics like wool, fleece, and knit, paired with chunky sneakers or plush boots. Warm color palette with pastel and vibrant tones ({argument name="Color Palette" default="orange, teal, purple, yellow"}). Accessories include a small backpack or sling bag, headphones or goggles, and a cute animal companion (like a {argument name="Animal Companion" default="tiny owl"}) resting on person shoulder. Confident yet relaxed pose, fashion-model stance or playful walking motion. Rendered in ultra-high-quality 3D, soft studio lighting, smooth gradients, clean solid background colors, shallow depth of field, cinematic composition, highly detailed fabric textures, realistic subsurface scattering, polished toy-like finish, adorable and wholesome aesthetic, premium character art, 8K resolution, Octane/Arnold style render.

Nano Banana Pro prompt for Cross Dimensions style

Nano Banana Pro prompt for Cross Dimensions style

Cross dimensions, a {argument name="subject" default="cybernetic samurai"} standing on a floating island, surrounded by glowing neon runes and ancient Japanese architecture, volumetric fog, cinematic lighting, highly detailed, 8k, made with Nano Banana Pro

Cinematic fantasy silhouette art with metallic skin prompt

Cinematic fantasy silhouette art with metallic skin prompt

{ "meta": { "aspect_ratio": "9:16", "style": "cinematic fantasy silhouette art", "render_quality": "ultra-detailed, high fidelity, epic scale" }, "identity_lock": { "rule": "Preserve exactly the facial structure, proportions, silhouette, and overall likeness from the reference image provided by the user", "skin_rule": "Allow material transformation while keeping facial identity intact", "strict": true }, "subject": { "description": "Regal feminine figure emerging through ethereal mist, standing with quiet authority", "presence": "otherworldly, majestic, timeless", "silhouette": "elegant balance of flowing curves and refined sharp edges" }, "body_materials": { "skin_tone": "polychromatic silver-gold metallic skin", "surface": "organic metal fused with crystalline structures", "details": [ "precious gems organically growing across the body", "gem plating covering the entire form", "crystal hues blended into marbled silver and gold textures", "delicate swirling patterns mixed with large wind-swept marbling" ] }, "aesthetic_influences": { "design_language": "golden Celtic-inspired ornamental forms", "style": "mythic elegance with sacred geometry undertones" }, "environment": { "atmosphere": "dense luminous mist", "effects": [ "soft volumetric fog", "subtle light rays piercing through the haze" ], "background": "abstract, undefined space to enhance silhouette focus" }, "lighting": { "type": "otherworldly glow", "key_light": "soft internal luminescence from within the figure", "accent": "gentle rim light outlining the silhouette", "contrast": "high contrast between glowing form and misty surroundings" }, "camera": { "framing": "full-body cinematic composition", "angle": "slightly low angle to enhance regality", "focus": "sharp on form and material textures, soft falloff into mist" }, "mood": { "emotion": "mystical, powerful, serene", "tone": "epic fantasy, sacred presence" }, "negative_prompt": [ "explicit nudity", "sexualized anatomy", "cartoon", "anime", "low detail", "flat lighting", "plastic look", "identity change", "distorted face", "extra limbs", "text", "logo", "watermark" ] }

Pixar-style 3D avatar generation prompt

Pixar-style 3D avatar generation prompt

Create a high-quality 3D avatar of the person in the uploaded image with a cheerful, expressive face. The character should have a warm smile, bright eyes, and soft facial features that feel friendly and approachable. Render in a Pixar-style aesthetic with smooth textures, subtle skin shading, and slightly exaggerated proportions for a cute, animated look. Lighting should be soft and even, creating a clean studio look with gentle shadows for depth.

LINE Sticker Generation Prompt (3D Clay Style)

LINE Sticker Generation Prompt (3D Clay Style)

3D character design, blind box style, Pop Mart style design, C4D, Octane rendering, clay texture, matte finish, soft lighting, sticker sheet layout, 3x3 grid view {argument name="expressions and text" default="9 types of expressions: joy making a heart, sadness with tears, anger exhaling steam, sleepy yawning expression, surprised expression with open mouth, shy blushing expression, cheering expression with raised fist, confused thinking expression, celebrating with confetti"}, each with a cute Japanese text label, white outline, die-cut, white background, high quality, 8k --ar 3:4

8K 3D Illustration of Anthropomorphic Bees (Gym and Relaxing)

8K 3D Illustration of Anthropomorphic Bees (Gym and Relaxing)

{ "master_prompt": { "global_settings": { "resolution": "8K", "aspect_ratio": "3:4", "render_style": "high-end AI-generated 3D illustration", "image_quality": "ultra-sharp, cinematic depth, physically based rendering", "lighting_quality": "soft global illumination with realistic shadows", "focus": "extreme detail clarity, shallow depth of field where applicable" }, "module_1": { "scene_identity": "Bee lifting weights in nature", "subject": { "type": "anthropomorphic bee", "body": "fuzzy yellow and black striped body", "eyes": "large glossy black eyes", "antennae": "two thin black curved antennae", "wings": "semi-transparent wings with visible vein patterns", "expression": "neutral to slightly cheerful" }, "pose_action": { "stance": "standing upright on two legs", "arms": "both arms raised holding a barbell", "object_interaction": "holding a metal barbell with circular weight plates on both ends" }, "environment": { "setting": "outdoor natural environment", "ground": "small dirt path or rock surface", "surroundings": "flowers on both sides", "background": "blurred trees and foliage" }, "lighting": { "type": "soft natural daylight", "direction": "top-center glow", "effects": "light haze and floating particles" }, "color_palette": { "dominant_colors": ["yellow", "black", "green", "orange"], "accent_colors": ["soft pink", "warm brown"] }, "camera": { "angle": "eye-level", "framing": "full body centered", "depth_of_field": "foreground sharp, background softly blurred" } }, "module_2": { "scene_identity": "Relaxed bee on chair with soda can", "subject": { "type": "anthropomorphic bee", "body": "dense fuzzy yellow and black stripes", "eyes": "hidden behind oversized black sunglasses", "antennae": "two black antennae extending upward" }, "pose_action": { "posture": "reclining", "legs": "one leg crossed over the other", "arms": "one arm resting on chair, other holding a can" }, "objects": { "chair": "wooden lounge chair with yellow fabric seat and backrest", "drink_can": "blue soda can with visible {argument name="drink brand" default="Pepsi"} logo", "sunglasses": "large glossy black frames" }, "environment": { "setting": "studio-style minimal background", "background_color": "light neutral gray", "surface": "smooth floor" }, "lighting": { "type": "soft studio lighting", "shadow": "subtle shadow beneath chair" }, "color_palette": { "dominant_colors": ["yellow", "blue", "black", "wood brown"]

Cinematic Noblewoman and Dragon Prompt

Cinematic Noblewoman and Dragon Prompt

Cinematic full-body shot of a young noblewoman with an intricate braided hairstyle, wearing a highly detailed, silver-grey embroidered medieval gown with puff sleeves. She is standing next to a massive, realistic grey dragon with detailed scales and horns. She gently places her hand on the dragon's snout. The setting is a rocky, desolate volcanic landscape under a moody, overcast sky. Desaturated colors, film grain, 8k resolution, hyper-realistic, {argument name="style" default="high fantasy"} Style."

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