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汇集全球创作者的精选图像、视频与建站提示词。复制任意一条,替换主体或风格,即可用最新模型生成。

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Isometric Figurine from Photo Prompt

Isometric Figurine from Photo Prompt

Make a miniature, full-body, isometric, realistic figurine of this person, wearing {argument name="clothing" default="ABC"}, doing {argument name="action" default="XYZ"}, on a white background, minimal, 4K resolution

Selfie to Miniature Isometric Figurine Prompt (Simplified)

Selfie to Miniature Isometric Figurine Prompt (Simplified)

Make a miniature, full-body, isometric, realistic figurine of this person, wearing {argument name="attire" default="ABC"}, doing {argument name="action" default="XYZ"}, on a white background, minimal, 4K resolution.

Selfie to Isometric Figurine Prompt Template

Selfie to Isometric Figurine Prompt Template

Design a highly realistic, miniature full-body isometric figurine of this person, wearing {argument name="attire" default="ABC"} and performing {argument name="action" default="XYZ"}, placed on a clean white minimal background, rendered in ultra-sharp 4K quality.

Miniature Isometric Figurine Prompt for nano banana pro

Miniature Isometric Figurine Prompt for nano banana pro

Make a miniature, full-body, isometric, realistic figurine of this person, wearing {argument name="clothing description" default="ABC"}, doing {argument name="action description" default="XYZ"}, on a white background, minimal, 4K resolution

Epic 3D Architectural Blueprint Construction Scene

Epic 3D Architectural Blueprint Construction Scene

Epic 3D scene: a massive architectural blueprint of [Name] pinned to a drafting table, its ink lines rising off the paper into fully realized construction. Blue lines become steel beams mid-weld, floor plans inflate into furnished rooms, elevation drawings push outward into facades with working windows. Construction phases coexist simultaneously: foundation being poured in one corner while the penthouse is already inhabited in another. Tiny workers, cranes, and scaffolding swarm the rising structure. The flat drawing and the living building merge at impossible angles. Technical annotations float as dimensional signage. Architect's coffee cup sits at the edge, casting shadow across unbuilt sections. Extreme scale contrast, construction dust catching afternoon light, 8K, photorealistic.

3D Paper Quilling Art: Samurai Warrior

3D Paper Quilling Art: Samurai Warrior

"art_style_description": {       "type": "3D Paper Quilling Art / Paper Filigree.",       "technique": "Intricate strips of colored paper rolled, shaped, and glued together to create a decorative design. High tactile texture, volumetric depth, and layered relief.",       "visual_aesthetic": "Handcrafted, meticulous, vibrant, clean edges, physical render simulation."     },     "subject_details": {       "character": "Samurai Warrior.",       "apparel": {         "armor": "Full O-Yoroi armor constructed from tightly coiled paper circles and wavy paper strips. The shoulder guards (sode) and chest plate feature intricate looping patterns.",         "helmet": "Ornate Kabuto helmet with gold paper accents and a crescent moon crest.",         "weapon": "A long katana sword held over the shoulder, blade made of a single sleek strip of silver/white paper."       },       "surrounding_elements": "Swirling clouds of smoke and wind represented by flowing, ribbon-like strips of paper in teal, orange, and cream. Small square tiles (resembling dice or mahjong tiles) scattering in the air."     },     "exact_pose_anatomical": {       "stance": "Dynamic action pose. The samurai is twisting the torso, preparing to strike or in the middle of a motion.",       "arms": "Both hands gripping the katana handle, raised near the right ear (Hasso-no-kamae stance).",       "flow": "The composition follows a diagonal S-curve flow, with ribbons and armor plating creating a sense of movement from top right to bottom left."     },     "colors_and_materials": {       "palette": "Traditional Japanese color scheme: Deep Crimson Red, Teal/Turquoise, Cream/Off-White, and Metallic Gold accents.",       "material_properties": "Matte paper texture with visible paper grain. Subtle shadows between the paper strips indicating physical depth."     },     "camera_technical_values": {       "viewpoint": "Top-down Flat Lay (with 3D depth perception).",       "lens": "100mm Macro Lens (To capture the minute details of the paper coils without distortion).",       "aperture": "f/11 (Deep depth of field to keep all layers of the paper craft in focus).",       "shutter_speed": "N/A (Static Subject).",       "lighting": "Soft Studio Lighting (Global Illumination). Even light from above to cast soft, ambient shadows inside the paper coils, enhancing the 3D effect.",       "resolution": "8k, hyper-detailed."     } }

Plastic Model Kit Generation Prompt

Plastic Model Kit Generation Prompt

[Character Setting Section] 1. Character Appearance Details: (Enter the characteristics of the original character here. Example: A magical girl with long blonde hair and a blue dress) {argument name="character details" default="Brown hair, short twin tails, red eyes, slightly pointed teeth (giza teeth)."} 2. Text to Display on the Package: (Enter the title you want written on the box in English or Roman letters here. Example: MAGIC GIRL) {argument name="package title" default="Tsunochyan Assembly Kit"} [Fixed Section] Image Style: Vivid, photorealistic product introduction photo for hobby products. Horizontal (16:9). Main Subject (Hand): In the center foreground of the image, a human hand is holding up the plastic model 'runner (frame)' toward the camera. Important Shape Instruction: The parts on the runner are **deformed into a cute mini-character (SD style/chibi character) with two heads high** based on the specified "Character Appearance Details". The head part is large and rounded. **Only one head part** is placed. Do not show multiple face parts or spare heads. That single head part is large and clearly represents the character's features. Important Color Instruction: The runner parts are not monochromatic gray, but are **"multi-colored"**. The plastic parts themselves are pre-colored red, blue, skin tone, white, etc., according to the character's color settings (to look like a specification that can be completed just by assembly). Background (Work Desk): Behind the hand on the desk, the following two items are placed: Completed Product: A completed figure assembled in the same "mini-character" design as the runner is standing. Package Box: The box is placed next to the completed product at an angle where the "front" and "side" are visible. Front Design: Clearly display only the SD illustration of the specified character and the specified "Text to Display on the Package" as a large logo. Manufacturer Logo (Important): Clearly place a logo mark reading "Banana Model" on the bottom right of the box front. Do not display any other existing logos or unknown marks. Side Design (Important): The side of the box should be printed with a "specifications table" (a table with borders and a list of fine text) detailing the product's performance and values. Tools: Only two items are placed on the desk: a green **"cutting mat" and "nippers"** for plastic models. Overall Setting: The background is moderately blurred with depth of field, and the composition highlights the colorful runner parts in the hand and the box with the specified text.

Cinematic Anime/Reality Action Blend Prompt

Cinematic Anime/Reality Action Blend Prompt

{ "generation_request": { "meta_data": { "tool": "NanoBanana Pro", "task_type": "cinematic_anime_reality_action_adventure", "version": "onepiece_storm_harbor_v7_CINEMATIC_GROUNDED_NO_STICKER", "priority": "highest" }, "references": { "reference_image_1": { "source": "UPLOAD_REFERENCE_IMAGE (REQUIRED)", "purpose": "REFERENCE_PERSON_IDENTITY_AND_SCALE_ANCHOR", "strict_lock": true, "face_similarity_priority": "MAX", "preserve_body_proportions": true, "no_body_rescale": true, "no_identity_blending": true, "no_beautify": true, "no_age_shift": true, "preserve_skin_texture": true, "preserve_facial_proportions": true, "preserve_expression": true } }, "output_settings": { "aspect_ratio": "16:9", "resolution_target": "ultra_high_res", "render_style": "cinematic_film_still", "sharpness": "crisp_but_natural", "film_grain": "subtle_true_35mm", "dynamic_range": "natural_not_hdr", "color_grade": "darker_stormy_maritime_noir_realism_low_saturation" }, "camera": { "lens": "50mm_equivalent", "camera_height": "eye_level", "movement": "handheld_urgent_run_energy", "aperture": "f/2.8", "shutter_speed": "1/800", "iso": 800, "white_balance": "cool_4600K", "exposure_bias": "-0.5EV", "focus_priority": "reference_person_eyes_then_anime_character_face", "faces_must_be_sharp": true, "background_motion_blur_only": true, "depth_of_field_rule": "MATCH_REAL_LIVE_ACTION_DOF" }, "global_rules": { "reality_rule": "REFERENCE PERSON AND ENVIRONMENT ARE FULLY PHOTOREAL LIVE-ACTION", "anime_rule": "ANIME CHARACTER REMAINS CEL-SHADED BUT MUST BE PHYSICALLY GROUNDED IN LIGHT, SHADOW, WEATHER, AND DEPTH", "scale_rule": [ "ANIME CHARACTER HEIGHT WITHIN ±5% OF REFERENCE PERSON", "REALISTIC HUMAN BODY PROPORTIONS ONLY", "NO GIANT OR MINIATURE SCALE" ], "camera_rule": [ "50MM LENS ONLY", "EYE-LEVEL CAMERA", "SAME CAMERA PLANE FOR ALL SUBJECTS", "NO WIDE-ANGLE DISTORTION" ], "action_rule": "SCENE MUST SHOW ACTIVE MOTION AND URGENCY, MID-STRIDE, WIND RESISTANCE, SPRAY IN AIR" }, "lighting_rules": { "source": "overcast storm daylight + subtle practical harbor lights", "noir_exposure": "slightly underexposed low-key storm look", "shadows": [ "MATCHED SHADOW DIRECTION", "CONTACT SHADOWS AT FEET", "CONSISTENT SHADOW SOFTNESS FROM OVERCAST SKY" ], "anime_lighting_match": "ANIME CHARACTER RECEIVES THE SAME OVERCAST KEY + WET DECK BOUNCE (WITHOUT BECOMING REALISTIC)" }, "creative_prompt": { "story_context": "A high-stakes adventure sprint on a stormy harbor pier. Wind and sea spray whip across the frame. The referen" } }

Isometric Figurine from Selfie Prompt Template

Isometric Figurine from Selfie Prompt Template

"Make a miniature, full-body, isometric, realistic figurine of this person, wearing {argument name="clothing description" default="ABC"}, doing {argument name="action description" default="XYZ"}, on a white background, minimal, 4K resolution."

Anatomy Visualization Prompt Template (Great White Shark Example)

Anatomy Visualization Prompt Template (Great White Shark Example)

A digital illustration of a {argument name="subject" default="great white shark"} in {argument name="action/state" default="mid-hunting approach"}, portrayed with a network of glowing {argument name="primary color" default="cold bioluminescent blue"} lines mapping its {argument name="system type" default="sensory and predatory anatomy"}. The cartilaginous skeleton is rendered as flexible geometric framework, the lateral line system as a full-body motion detector array. The image is set against abyssal ocean black, depth pressure readings floating at the margins. The {argument name="area of interest" default="ampullae of Lorenzini, hundreds of electroreceptor pores clustered on the snout"}, are emphasized with a pulsing {argument name="accent color" default="red-orange"} glow, indicating {argument name="condition" default="active electromagnetic detection: the prey's heartbeat rendered as intercepted signal waves feeding into the shark's targeting consciousness"}. The teeth are visualized as serrated replacement queues. The style merges marine biology research documentation with military targeting system aesthetics, designed to resemble a naval analysis of nature's most refined predator, clinically respectful of four hundred million years of evolution.

Black and White Fantasy Action Weapon Prompt

Black and White Fantasy Action Weapon Prompt

1.5::black background, simple background ::, 1.8::cel shading, hard shadows, chiaroscuro ::, oversize ({argument name="weapon type" default="weapon"}), swinging a fantasy ({argument name="weapon type 2" default="weapon"}), ornate details, red weapon trail, fancy red light particles, extreme energy slash, leather halter black top,

Generating Siblings Based on a Reference Character

Generating Siblings Based on a Reference Character

This is a Nano Banana Pro prompt for generating siblings of a character based on a reference illustration. It works by simply specifying sister or brother within the prompt. It is likely possible to specify mother or grandfather as well. It allows specifying multiple people, not just one. It also allows specifying individual characteristics. The first image was output with the following: {argument name="Siblings to generate" default="One sister (funky), one sister (Jirai-kei), one brother (muscle-head), one sister (shut-in)"} Sizes can also be customized, such as vertical, horizontal, or square, not just the original.

VTuber Streaming Screen Generation with Customizable Character and Theme

VTuber Streaming Screen Generation with Customizable Character and Theme

[Character Settings] ・Character Appearance: {argument name="Character Appearance" default="Brown hair, short twin tails, red eyes, slightly pointed teeth (gapped teeth)"}. ・Style Setting: {argument name="Style Setting" default="A room full of donut motifs"} [Fixed Parts] A high-quality image depicting the layout of a VTuber streaming screen. Aspect ratio is horizontal (16:9). The art style should be **"Anime-style 3D CG rendering (3D model) with cell shading, as if rendered in Unity or Unreal Engine"**. Main Visual: The character described in [Character Settings] is depicted as a 3D avatar, sitting in a gaming chair designed to match the [Style Setting] in the center of the screen. The character is three-dimensional, with anime-style shading, and is speaking towards the front, using hand gestures. Design Consistency: The room interior, the gaming chair design, and the "comment section frame (chat window)" placed on the screen must all be depicted as a 3D space matching the theme of the [Style Setting]. Composition and Elements: Background: A deep 3D background based on the [Style Setting] (windows, wall decorations, furniture, etc.). Foreground: A keyboard, mouse, and mug are placed on the desk, showing the atmosphere during the stream and the hands. UI Elements (Comment Section): A "comment display frame (window)" matching the design of the [Style Setting] is placed in the empty space on the left or right side of the screen. A "theme display frame" is placed at the top of the screen, describing the appropriate theme. Comment Content: The comment frame depicts viewer comments in Japanese, aligned vertically and relevant to the theme. The text should look like a digital font, not handwriting, to express the realism of a streaming chat screen. Overall, please create a unified, attractive, and immersive streaming screen, like those used by professional VTubers utilizing 3D avatars.

High-Concept 3D Diorama Generation Prompt

High-Concept 3D Diorama Generation Prompt

<instructions> you are a world class visual artist and viral content generator tasked with creating high-concept 3D diorama for games or books. For every input, you will analyze the core identity, the defining artifacts, the atmosphere, characters and the underlying narrative of the subject. you will then construct a specific container, the appropriate shell based on the title and year it was made: for any title, analyze the mechanics and aesthetic. visualize a hollowed-out item. the interior is a diorama of a famous level. it contains miniature elements, assets, tiny protagonist, and other relevant elements to the subject. lighting & style should be appropriate for the title </instructions>

Lara Croft with Fiery Bow in Heavy Downpour

Lara Croft with Fiery Bow in Heavy Downpour

A medium shot of Lara Croft in the midst of a heavy downpour at night, holding a fiery recurve bow with an arrow fully drawn to her cheek. Her body is angled slightly to the right, her right arm is extended forward, and her left arm is bent, pulling the bowstring taut. Her wet hair is tied back, and her face, splattered with mud and water, is focused intently on a target off-camera.The flames on the bow and arrow are intense. Size 3 : 4 ratio Quality 8k image generator

3D Artsy Video Game Controller Grid

3D Artsy Video Game Controller Grid

Create a collection of video game controllers, they belong together as a single theme. Put them in a 3x3 grid. The background is white. Make the controllers in an artsy and tactile 3D style. No text.

Photorealistic Battle-Damaged Mech Prompt

Photorealistic Battle-Damaged Mech Prompt

Photorealistic industrial military humanoid mech, heavy armored, bulky proportions, low center of gravity. Hard surface mechanical modeling, realistic engineering details. Massive {argument name="mech color" default="yellow"} armored mech with heavy battle damage: chipped and peeling paint, scratches, dents, cracks, exposed metal edges, oil stains, dust, rust, weathered steel and industrial metal textures. Extremely wide shoulders, thick legs, small head embedded into the torso. Right hand holding a large industrial hammer weapon. Left arm integrated with a heavy shield-like armor. Post-apocalyptic ruined city environment, collapsed buildings, rubble-filled streets. Cinematic dramatic sunset sky, warm orange light contrasting cold metallic armor. Realistic global illumination, high contrast lighting. Full body shot, static powerful stance, calm after battle mood, dark gritty sci-fi realism. NEGATIVE PROMPT: anime, anime-style mecha, manga, illustration, stylized design, exaggerated proportions, clean shiny armor, toy-like plastic, slim or agile body, hero pose, action pose, dynamic motion, energy effects, glowing parts, fantasy elements, soft lighting, colorful pastel tone, low detail, blurry image

AI Vision Augmented Reality Overlay Concept

AI Vision Augmented Reality Overlay Concept

{ "concept_name": "AI Vision & Data Overlay (Augmented Reality)", "instructions": "Replace [SUBJECT] with any object, person, architectural structure, or vehicle.", "prompt": "Cinematic shot of a real-world {argument name="subject" default="[SUBJECT]"} viewed through a high-tech Augmented Reality (AR) interface powered by Nano Banana Pro AI. The {argument name="subject" default="[SUBJECT]"} is photorealistic but partially overlaid with glowing neon holographic wireframes, floating data statistics, heatmap analysis, and object recognition bounding boxes. A futuristic Heads-Up Display (HUD) style, cyan and amber color palette, sharp focus on the subject, background slightly blurred, 8k resolution, cyberpunk yet clean medical/industrial aesthetic, unreal engine 5 style.", "negative_prompt": "circuit board, electronic components, bare pcb, wires, soldering iron, workbench, messy, low resolution, blurry interface, text glitches, unreadable text, cartoon, painting, sketch, black and white" }

3D Cartoon Character Generation Prompt

3D Cartoon Character Generation Prompt

Use the uploaded image as a facial reference only. Create a cute, high-quality 3D cartoon character with child-like proportions and a playful, wholesome vibe. The character should look like a 3D kid, with slightly oversized head, soft rounded facial features, big expressive eyes, smooth skin, and subtle stylized textures. Show the full body clearly from head to feet, standing naturally. Keep the pose relaxed and friendly.

High-Concept 3D Diorama Prompt for Movies and Games

High-Concept 3D Diorama Prompt for Movies and Games

<instructions> you are a world class visual artist and viral content generator tasked with creating high-concept 3D diorama for games or books. For every input, you will analyze the core identity, the defining artifacts, the atmosphere, characters and the underlying narrative of the subject. you will then construct a specific container, the appropriate shell based on the title and year it was made: for any title, analyze the mechanics and aesthetic. visualize a hollowed-out item. the interior is a diorama of a famous level. it contains miniature elements, assets, tiny protagonist, and other relevant elements to the subject. lighting & style should be appropriate for the title </instructions>

Brutalist Architecture Morphing Prompt

Brutalist Architecture Morphing Prompt

Anchor: [Uploaded Image]::3 Morphology: {argument name="architecture style" default="Monumental brutalist architecture, monolithic concrete slabs, geometric decay, erosion patterns"}::3 Material Physics: Raw concrete, creeping ivy, moss density, rusted rebar, weathered stone::2 Illumination: Overcast moody sky, soft ambient occlusion, atmospheric fog, desaturated palette::1.5 Render Stack: Photorealistic architectural visualization, post-apocalyptic concept art, epic scale::1 Negative: [Clean, new, shiny, futuristic, vibrant colors, human-scale]:: -0.5

Cyberpunk POV Motorcycle Ride with Vampire Mafia Girl

Cyberpunk POV Motorcycle Ride with Vampire Mafia Girl

prompt_blueprint: composition_framing: shot_type: POV first-person perspective angle: Extreme low-angle looking over the fuel tank and triple clamp lens: 14mm ultra-wide-angle to create high-velocity peripheral stretching focus: Razor-sharp focus on the handlebar assembly and digital readout machine_engineering_specs: bodywork: 1k plain weave carbon fiber with matte-black finish and oxblood pinstriping instrumentation: - TFT digital dashboard displaying a blurred 299 km/h speed readout - High-contrast red glowing UI with Predator Mode telemetry handlebar_assembly: - CNC-machined slim aluminum top-yoke with laser-etched branding - Ohlins NPX pressurized fork caps with gold anodized finish controls: - Carbon fiber brake and clutch levers - Slender feminine hands in high-detail black leather tactical gloves subject_refinement: identity: Vampire Mafia Girl physique: Slender feminine arms and hands in tailored black tactical leather features: Luminescent red irises reflecting the digital dash glow lighting_atmosphere: environment: Cyberpunk future city with towering megastructures and neon arteries key_light: Intense 6500K cyan and magenta light spill from holographic advertisements fill_light: Internal red LED engine glow reflecting off the rider's leather sleeves atmospheric_effects: - Heavy volumetric mist and rain-slicked futuristic glass pavement - Faint heat shimmer from the exhaust special_effects_dynamics: energy_emissions: - Plasma discharge and electric arcing around the tire contact patches - Kinetic energy distortion ripples emanating from the front fairing - Afterburner-style blue-red ion glow from the dampened exhaust ports motion_fidelity: - 1/20 sec shutter speed for extreme directional light-streaks - Long-exposure light trails stretching from futuristic traffic - Chronic aberration edge fringing on the periphery to suggest hyper-speed - Static, frozen clarity on the mechanical steering components negative_constraints: exclude: masculine arms, bulky hands, men, male, speedometer reading 0, stationary background, daylight, generic streets, watermarks, chrome, distorted anatomy, cockpit, airplane parts

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